Homebrew sentient gun Species Details

How the **** did this happen Jerry, how the **** is the gun alive. What do you mean you don't know Jerry how could you not know. You were the only one in the room, Jerry, you must've done something. Did you cast a magic spell with your wand of wild magic? well there you go, Jerry, that's why that happened. My god, you're dumb. Hey is it just me or is the gun looking at us? I know it doesn't have eyes Jerry I can just feel it. Jerry back away very slowly. Oh, gods Jerry it saw us run, RUN

sentient gun Traits

Has immunities, darkvision, bullets and RAGE.

Immunities

As a gun, this race has the ability to be immune to poison, disease and monkeys. Because those things cannot harm them. 

Darkvision

Everybody knows, that if a gun was alive it would have darkvision. Therefore these guns have darkvision of 60ft

Bullets

The gun has the ability to fire magic bullets.

Rage

Once per day guns can fly into a frenzy and double the damage of 1 attack

Age

It can live forever, does not age

Alignment

A gun can play any chaotic alignment, as they wish for blood and no laws apply to them.

Speaking

A gun can communicate telepathically to anyone within 20ft they cannot reply telepathically.

Ability Scores

+2 to charisma (i mean can you blame me)

+1 to strength

Movement

A gun can hover 5ft off the ground and has a hovering speed of 30ft. If hit by dispel magic the gun will fall to the ground unable to move.

Comments

Posts Quoted:
Reply
Clear All Quotes