Homebrew Drowling v2 Species Details

To be the outcasts of outcasts, is truly something unheard of. The infernal legacy, and the influence of the goddess Lolth running through this race's veins truly sickens and scares the races around them. A truly unpredictable being of chaos and evil, as most say. But while theyre part of both evil and suspect races, theyre truly of their own world.

 

Apperance

They are slender and graceful, their black skin attesting to their drow heritage, though there can be more demonic heritage, and have more teifling-like attributes. They can weigh up to 180 lbs. They have horns similar to a teifling, as well as a 4-5 foot tail that acts much like a cats tail. Their height is similar to their parents, 5' being the smallest theyll be. 

They typically have jet black skin, but with their infernal heritage, they could have red skin, or even deep purple. their eyes can go from lilac, to red, to silver, to even bronze, their infernal heritage contributing to that. Their hair is typically white or black. 

Drowling v2 Traits

While being apart of both estranged worlds, there are benefits to being further outcasted.

Size

Your size is Medium

Speed

your walking speed is 30 ft

Stats

CHA +1, DEX +1, INT +1

Languages

You can speak, read, and write Common, Elvish, and your choice of Infernal or  Undercommon.

Superior Darkvision

You can see 120 ft with Darkvision

Infernal Legacy

You know the thaumaturgy cantrip. When you reach 3rd level, you can cast the hellish rebuke spell as a 2nd-level spell once with this trait and regain the ability to do so when you finish a long rest. When you reach 5th level, you can cast the darkness spell once with this trait and regain the ability to do so when you finish a long rest. Charisma is your spellcasting ability for these spells.

Hellish Resistance

You have resistance to fire damage.

Sunlight Sensitivity

You have disadvantage on attack rolls and on Wisdom (Perception) checks that rely on sight when you, the target of your attack, or whatever you are trying to perceive is in direct sunlight.

Trance

Elves don’t need to sleep. Instead, they meditate deeply, remaining semiconscious, for 4 hours a day. (The Common word for such meditation is “trance.”) While meditating, you can dream after a fashion; such dreams are actually mental exercises that have become reflexive through years of practice. After resting in this way, you gain the same benefit that a human does from 8 hours of sleep.

Drow Weapon Training

You are proficient in Rapiers, Shortswords, and Hand Crossbows

Previous Versions

Name Date Modified Views Adds Version Actions
7/27/2020 4:13:16 AM
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5e
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