Homebrew Gnoll - Northern Phardor Species Details
We had already investigated the rest of the temple when we came across them. I think Orion called it a rift to the Shadowfell. It was a group of gnolls, hyena men with scary faces. They had weapons ready when we entered the room. We were all almost about to die when we entered , and everyone but me and Neyral the sorcerer had been knocked out. I was barely able to watch, but Neyral showed the gnolls what to do before falling to the ground. When we awoke, everyone was fine and the forest had lost the terrible creatures. Neyral said that they had saved them and destroyed the rift with his help. " We owe them a great debt.", he said. Some of my companions were surprised and didn't believe him. I did though, and I still can't fathom why they didn't eat us.
-- Jasper Tenpenny, Into the Forest Of Shadows
Gnoll - Northern Phardor Traits
Your gnoll character has the following racial traits.Rampage
Once every short rest, after reducing a creature to 0 hit points with a melee attack, you can take a bonus action to move up to half your movement speed and make a bite attack against a different target.
Ability Score Increase
Your Strength score increases by 2, and your Constitution or your Dexterity score increases by 1.
Age
Gnolls fully mature by age 12 to 13. Gnolls often die in battle before they reach 30, but some "civilized" gnolls have lived up to age 50.
Alignment
Gnolls have a tendency toward neutrality from from the anger and hate that they have been shown and are not strongly inclined toward law. Gnolls commonly inherit good or evil traits form the people around them.
Size
Gnolls are larger and bulkier than humans, and they range from 6 to over 7 feet tall. Your size is Medium. To set your height and weight randomly, start rolling with a size modifier.
Size modifier = 2d10
Height = 5 feet + 9 + your size modifier in inches
Weight in pounds = 120 + (2d6 x your size modifier)
Speed
Your base walking speed is 30 feet.
Darkvision
Thanks to your gnoll blood, you have superior vision in dark and dim conditions. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can’t discern color in darkness, only shades of gray.
Menacing
Your hideous hyena-like appearance scares off people. You gain proficiency in the Intimidation skill.
Bite
Your toothy mouth is a natural weapon, which you can to make unarmed strikes. if you hit with it, you deal piercing damage equal to 1d6+ your Strength modifier, instead of the bludgeoning damage normal for an unarmed strike.
Survival Instincts
Your ancestors and maybe you have spent much time in the wilds, finding your path and eating whatever you could find. You have proficiency in Constitution saving throws, proficiency in Survival, and resistance to poison damage.
Languages
You can speak, read, and write Common and Gnoll. You can read and write Abyssal. Gnoll is a high-pitched, sneering language with plenty of harsh consonants.
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