Homebrew Certivaur Species Details

he cervitaur race encompasses a variety of phenotypes: one population of cervitaurs might have longer fur, rougher character and resemble reindeer, while another will share the tiny frame and tusks of muntjacs. This makes it hard to make generalizations about cervitaur physiology, although the following usually hold true: males have imposing antler crowns, while females sport smaller, straighter antlers; they are herbivores and almost always ruminants; and they are relatively small, standing no taller than a human and often much shorter. 

Though they look like centaurs, cervitaurs actually hail from the Feywild. Indeed, they have more in common with the fey than any mundane race, in that while they have no natural arcane prowess, they possess a mind that's hard to comprehend to, say, a human. Cervitaurs have almost completely adapted to the material plane, to the point that they are nowadays quite rare in their native Feywild.

Cervitaurs have no history as a race per se: they do not build nor have they ever built nations or empires, they feel no need to record their deeds or attempt to make themselves famous, and they rarely if ever consider the long run. They have little to show for the thousands of years of their existence in the material plane. This ties into their live-in-the-moment nature. Unfortunately, this lack of a need to assert themselves has led cervitaurs into being cruelly mistreated in many parts. Their mindset means that cervitaur bands respond to aggression with fierce resistance, but the moment the offender backs off, the cervitaurs do too. It's not that they forget: rather, they cease caring. This makes it easy for a tactical foe abusing this tendency to devastate cervitaur populations. 

Certivaur Traits

Creatures with hybrid bodies and transient minds

Ability Score Increase

Your Dexterity score increases by 2, and your Charisma score increases by 1

Darkvision

You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray

Hooves of Fury

You may attack with your hooves as though they were your unarmed strike. You are proficient with your unarmed strikes, which deal 1d6 bludgeoning damage on a hit.

Horse Half

 You cannot wear boots, pants, or anything that is worn on the legs or waist area except for belts and specially made armor and saddles. All armor you wear must be specially made to accommodate you, doubling the cost. You cannot ride mounts.

Rideable Anatomy

 You can willingly serve as a mount for a Medium or smaller creature as long as their additional weight doesn't cause you to be encumbered. Furthermore, your carrying capacity is multiplied by 1.5

Fey Ancestry

You have advantage on saving throws against being charmed, and magic cannot put you to sleep.

Languages

You can speak, read and write Common and Sylvan

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