Homebrew Dhampir (Castlevania Inspired) Species Details

Vampires often hold few emotions past hatred and pain. However, some rise above these instictual ideas and come to love, or even cherish others. From these unions a half vampire may be produced, a Dhampir, who finds themselves in a place between worlds. While it is possible for these to be produced from other, darker, means, but most vampires tend to kill humans before such things can happen.

Dhampir (Castlevania Inspired) Traits

Your Dhampir character has the following racial traits.

Ability Score Increase

Your Constitution score increases by 2, and your Dexterity score increases by 1.

Age

Dhampir age faster than their mortal parents, reaching physical and mental maturity in half the time of their mortal parent's race, after which they stop aging.

Size

Dhampir tend to have a height a few inches above the average of their mortal parent's race. Your size is Medium.

Dhampir tend to be on the heavier side of their mortal parent's race, but hold the appearance of being very thin and muscular. The density of muscle is much higher in these creatures.

Speed

Your base walking speed is 30 feet.

Claws

your nails are unnaturally strong and pointed. Your unarmed attacks deal 1d4+strength modifier slashing damage.

Bite

as an action, you can make a bite attack with your fangs. doing so does 1d4+strength necrotic damage, and you regain an amount of HP equal to the damage dealt. The target's maximum health is decreased by the damage done until they finish a long rest.

Shapechange

When the Dhampir reaches 4th level they may use their action to polymorph into a swarm of bats or a wolf. You may use this feature a number of times equal to your wisdom modifier (miminum 1), before you must take a long rest.

Shapechange

When the Dhampir reaches 10th level they may additionally become a winter wolf (See Monster Manual). You may use this feature a number of times equal to your wisdom modifier (miminum 1), before you must take a long rest.

Languages

You can speak, read, and write Common and one other language of your choice.

Sleep of the Dead

If you suffer from a disease, horrible injury, or have any of your scores lowered permanently, you may choose to sleep in a coffin for any amount of time. The damage done is healed after a week of this sleep, but you can not wake yourself up from this slumber so long as the coffin remains sealed. Instead someone or something must open the coffin for you.

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