Homebrew Born Of The Feywild Species Details
The Plane of the Faerie is a land of perpetual sunset. Faerie lights bounce on a breeze as do fireflies in the fields and meadows. There are sharp thorny brambles in the woods away from the more settled areas ruled by the Seelie or Summer Court and those areas are rife with attacks from fey of the Unseelie Court.
This is an alternate dimension to the Material plane and mirrors it in a lot of ways. A Volcano in the Material plane flowing with streams of lava after a quiet eruption might appear as a volcano topped with glowing red/orange crystals instead. A lazy stream through a wooded area is a raging rapids in the Feywild.
“The Feywild is inhabited by sylvan creatures, such as elves, dryads, satyrs, pixies, and sprites, as well as centaurs and magical creatures such as blink dogs, faerie dragons, treants, and unicorns. The darker regions of the plane are home to such malevolent creatures as hags, blights, goblins, ogres, and giants.”
Dungeon Masters Guide Pages 49 & 50, 5 ed. Dungeons And Dragons
Landscape in the Feywild is not the only thing that can be different. Time can as well. The following table can show what the changes are like (Dungeon Masters Guide Pages 49 & 50, 5 ed. Dungeons And Dragons}
Feywild Time Warp
|
d20 |
Result |
|
1–2 |
Days become minutes |
|
3–6 |
Days become hours |
|
7–13 |
No change |
|
14–17 |
Days become weeks |
|
18–19 |
Days become months |
|
20 |
Days become years |
Memory Loss
When a player leaves the Feywild to go back to the Material plane, they must succeed on a DC 15 Wisdom saving throw. Fey players, such as Elves or those with the Fey Ancestry Trait automatically save on this. If the player fails they remember nothing from their time in the Plane Of Faeries. Even if they succeed, their memories of their time are hazy at best. A Remove Curse Spell can restore the memories missing due to this.
Born Of The Feywild Traits
Each branching of those Born Of Feywild will have Elemental Traits like their parents
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