Homebrew Demacian Species Details

A strong, lawful kingdom with a prestigious military history, Demaica's people have always valued the ideals of justice, honor, and duty most highly, and are fiercely proud of their cultural heritage. Demaican soldiers are extremely well trained, favoring quality over quantity, and specialize in combating magic threats to the crown. The capital city is built from pure pretricite, a substance that adsorbs magical energy, nullifying the effects. Self-sufficient and agrarian, its society is inherently defensive and insular. 

Demacian Trepidation

Magic is particularly rare in Demacia and in the wake of how the country was formed, its people have been raised on folk tales about dark mages and powerful magic that had almost destroyed the world. Naturally, they have become suspicious of its power in all forms. Where this fear in destructive magic has even extended to distrust in foreign people, which has flourished an insular nation that refuses to be inclusive with the rest of the world. The Laws of Stone dictate that any citizen or foreigner accepted inside the walls of Demacia if a mage is not allowed to use their magical abilities.

The nation hides an ever-growing mage population by removing magical individuals from public society. Those discovered with the "affliction of magic" are either expelled from Demacia, turned to the Kingdom’s Mageseekers, or the Illuminators, secret orders tasked with guarding Demacia of magic. The unfortunate ones such as rebel mages are placed in secured Petricite prisons specially designed to nullify magical abilities of its prisoners. 

Government

Demacia is a constitutional monarchy, where the King of Demacia serves as the head of state and an elected council serves as the legislative body. While the king is a strong ruler, he is kept in check at least partially by the Demacian Council. The former King of Demacia, Jarvan III (Jarvan Lightshield the Third), worked earnestly with the Demacian Council to ensure that the sanctity of the kingdom remained pure and true. A king serves not only as the political leader of the country, but also as the commander-in-chief of its military. Numerous territories controlled by the Kingdom are known as the Protectorates.

Military

Demacia's army is often outnumbered, but is arguably the most elite, well-trained army in Runeterra. The resolve of Demacia's military is alternately celebrated or despised, but always respected. Their "zero tolerance" moral code is strictly upheld by civilians and soldiers alike. In combat, this means Demacian troops may not make excuses, flee, or surrender by example. Thousands of great heroes have risen and fallen on the bloody battlefields between Demacia and its preeminent rival, Noxus.

Demacian Traits

Demacians are loyal and disciplined. Most also have an innate fear/hatred of magic due to their heritage.

Ability Score Increase

Demacians are disciplined and resilient, gaining the edge over their opponents with superior tactics and skill.

Age

Noxians reach adulthood in their late teens and live less than a century.

Alignment

Demacians are loyal and law-biding no matter where they are. Throughout the Demaician territory, most people are either lawful good or lawful neutral.

Size

Demacians vary in height and build, with some being 5'6" to well over 6 feet tall. Regardless of your position in that range, your size is Medium.

Speed

Your base walking speed is 30 feet.

Languages

You can speak, read, and write Elvish and Common. Demacian societies are mostly isolationists in nature meaning they avoid most unfamiliar races.

Demacian Conditioning

Demacians are a disciplined and hard working people with exceptional craftsmanship to back it up. This gives them an increase in perception scores as well as proficiency with an a artisan tool of your choice. Additionally, they can take half damage from a spell or effect once per short rest due to their conditioned caution towards magic.

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7/31/2020 2:39:50 PM
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