Homebrew Fire Newt Species Details
Firenewts are amphibian like reptiles that descended from lizardfolk. They have smooth scales that give them an eel like appearance. They have reverse knees which help them with jumping and swimming. They are completely immune to the effects of heat and often make their homes in otherwise uninhabitable areas such as in volcanos or boiling underground springs. They require constant hydration in order to stay rested and breathe. They typically worship imix and use giant striders as their preferred mounts as they believe the fire breathing lizards are a blessing from imix himself. They are about the size of an average human and have similar lifespans.
Fire Newt Traits
Fiery AmphibianFiery Amphibian
This creature has immunity to fire damage
Amphibious
You can breathe air and water.
Spit of Fire
The fire newt vomits forth a ball of flame towards a creature it sees within range. A creature within ten feet of the firenewt must make a dexterity saving throw. (Dc 8 +proficiency + Constitution) Taking 2d8 fire damage on a failed throw or half as much on a successful one. This ability recharges after taking a long or short rest or after expending one use of FireNewt chew ( A pasty blend of oil, mineral salts, and sulfur) This damage increases to 3d8 at level 7, 4d8 at level 14, and adds the players constitution modifier at level 18.
Survivalist
Add +2 to constitution
Thin Skinned
The fire newts skin dries up if it has not been submerged in lava or water for 1 minute within the past 7 days. This counter does not go down if if it doesn't have access to a sufficient source of heat. While under the effects of exhaustion this creatures movement speed is halved, and if it has two or more exhaustion levels, its hp is halved as well. If the newts skin dries out it gets two levels of exhaustion. When it submerges for at least one minute it can remove one level of exhaustion once per short rest.
Language
The fire newt speaks and can write draconic, ignan, and common.
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