Homebrew Werewolf Born Species Details
Werewolves legendary monsters of the woods, cursed or blessed those with blood of the beast struggle with their affliction their whole lives. However their are those who are not with the blood of the beast and can not be cured of their condition without direct divine intervention. These born werewolves have a better time dealing with their condition than those cursed or bitten controlling their form most of the time. This doesn't apply during battle or the full moon when they struggle to keep themselves and keep from getting trapped in their beast form.
Cursed blood: if anyone drinks your blood they must make a constitution save of 10 or become cursed as a werewolf, look in monster Manuel.
Werewolf Born Traits
The werewolf gains a bonus to strength and to any one other statBlood Curse
During a battle that gets bloody or during a full moon you must make a wisdom saving throw a DC of 10 for battle with the DC going up by 1 for each failed save until battle is over. The DC to keep from losing control during a full moon is 14 and is made at advantage if the player has had a spell like calm person or similar affects placed on him and rolls with disadvantage if the player forgets andsand prepared for the night at DM's discretion. If the player fails the save the DM controls the player's actions.
Wolf hide
Your curse gives your resistance to non magical and non silver piercing and slashing damage
Silver vulnerability
Like many monsters werewolves have vulnerability to silver
Shapeshifting
You have the ability to transform into a large wolf (use the dire wolf physical stats you keep mental stats and personality) or a hybrid form with your equipment either melding into your form or in you your choice.
Strength of the beast
Gain the ability to max strength to 25
Claws and bite
While in hybrid or wolf form have a claw attack
Ability Score Increase
Your Strength ability score goes up by +2 and any one other ability score goes up by +1
Age
Humans reach adulthood in their late teens and live for over a century or more.
Alignment
Humans tend toward no particular alignment. The best and the worst are found among them.
Size
Humans vary widely in height and build, from barely 5 feet to well over 6 feet tall. Regardless of your position in that range, your size is Medium.
Speed
Your base walking speed is 35 feet.
Languages
You can speak, read, and write Common and one extra language of your choice. Humans typically learn the languages of other peoples they deal with, including obscure dialects. They are fond of sprinkling their speech with words borrowed from other tongues: Orc curses, Elvish musical expressions, Dwarvish military phrases, and so on.