Homebrew Awakened Adolescent Bulette Species Details
Bulettes are usually large monstrosities that burrow underground and leap out at their prey. Their speed is shockingly fast and their keen tremor-sense lets them spot movement anywhere in their hunting ground. Being spotted by one by yourself usually ends in flailing on the ground, screaming, and being eaten. There are more older males than females, due to combat between infants and their mother.
Awakened Creature
An awakened creature gains access to language, intelligence above all its kin, and a 30-day master. Once those 30 days are expired, the awakened creature gains full free will and can decide if it likes its old master as a friend or as a snack.
Awakened Adolescent Bulette Traits
Your Bulette character has the following racial traits.Ability Score Increase
Your Constitution score increases by 2, and your Strength score increases by 1.
Age
Bulettes reach adulthood by 25, but rapidly grow to their full size in two days. They rarely die from old age and instead outlive their own strength and starve or be killed in an act of cannibalism.
Alignment
Bulettes naturally don't align, and while awakened ones might stick to a more neutral stance, their true nature is influenced by who they were awakened by.
Size
Bulettes stand between 5 and 6 feet long, with their shark-like bodies reaching about 4 feet at the withers. Your size is Medium.
Speed
Your base walking speed is 25 feet, but you have a burrow speed of 35 feet.
Darkvision
Accustomed to life underground, you have superior vision in dark and dim conditions. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can’t discern color in darkness, only shades of gray.
Natural Burrower
You have advantage with the Perception skill and have 30 foot tremor sense while burrowed, but you cannot see normally during this time.
Standing Leap
Your long jump is up to 25 feet and your high jump is up to 15 feet, with or without a running start.
Monstrosity
Your creature type is monstrosity, rather than humanoid.
Deadly Leap
If you jump at least 15 feet straight toward a target and then hit it with a melee weapon attack on the same turn, you can immediately use a bonus action to force them to make a Dexterity saving throw or be knocked prone. The DC for this saving throw equals 8 + your Constitution modifier + your proficiency bonus.
Bite
Your fanged maw is a natural weapon, which you can use to make unarmed strikes. If you hit with it, you deal piercing damage equal to 1d6 + your Strength modifier, instead of the bludgeoning damage normal for an unarmed strike.
Monstrous Build
You count as one size larger when determining your carrying capacity and the weight you can push or drag.
In addition, any armor, weapons, or items that only fit a humanoid cannot fit you. You can wear [item[Barding[/item] instead, or other items customized to fit your body.
Natural Armor
Due to your scales and the shape of your body, you are ill-suited to wearing armor. Your scaled hide provides ample protection, however; it gives you a base AC of 12 + your Constitution Modifier (your Dexterity modifier doesn’t affect this number). You gain no benefit from wearing armor except for [item[Barding[/item], but if you are using a shield, you can apply the shield’s bonus as normal.
Languages
You can speak, read, and write Common. Writing with ink or other small tools is impossible without assistance.
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