Homebrew Feral Incarnate Construct Iron Golem Species Details
An incarnate construct is a construct creature that has been
given actual life and a living body.
Made of flesh and bone, it has a mind and feelings like
any true creature; it is no longer the automaton it was cre-
ated to be. An incarnate construct looks like a living version
of its former self, having normal flesh instead of inanimate
material and showing emotion instead of coldly programmed servitude.
An incarnate construct normally lives in service to the spellcaster that gave it true life.
A few, however, wander the land trying to find their places in the world now that they can interact withnormal people.
Still others are orphans, hunting those that slew the personwho gave them life.
Feral Incarnate Construct Iron Golem Traits
Ask your DM before taking this.Ability Score Increase
Your Strength Score increases by 4 and constitution by 2.
Ability Score Decrease
Iron Golems are constructs and some are not as intelligent or charismatic as other races.
Fire Absorption
Whenever you are subjected to fire damage, you takes no damage and instead regain a number of hit points equal to the fire damage dealt.
Magic Resistance
You have advantage on saving Throws against spells and other magical effects.
Armored Hide
Your hide is literally made of armor. Your unarmored AC is equal to 16+proficiency. Your dexterity is not figured in.
Goelm Nature
- You are immune to being poisoned and poison damage.
- You are immune to disease.
- You don’t need to eat, drink, or breathe.
- You don’t need to sleep and don’t suffer the effects of exhaustion due to lack of rest, and magic can’t put you to sleep.
- You have resistance to attacks from non magical non adamantine weapons.
- You are immune to psychic damage.
- You have advantage on saving throws against being charmed and frightened.
Attack
Smash. Smash. Smash.
Immutable Form
The golem is immune to any spell or effect that would alter its form.
Resilience
Though you are unaffected by most healing magic, you can patch yourself up using mundane materials. As a bonus action on your turn you can regain hitdice. This ability is usable 1/short rest.
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