Homebrew Awakened Dire Wolf Species Details

  • STR +2 CON +1
  • Armor Class 14 (Natural Armor) (Armor class improves by 2 at 4th level, by additional 1 at 7th and 9th)
  • Hit Points 5d10+Con)
  • Speed 50 ft.
  • Skills Perception +3, Stealth +4
  • Senses passive Perception 13
  • Keen Hearing and Smell. The wolf has advantage on Wisdom (Perception) checks that rely on hearing or smell.
  • Pack Tactics. The wolf has advantage on an attack roll against a creature if at least one of the wolf's allies is within 5 ft. of the creature and the ally isn't incapacitated.

    Actions


    • Bite. Melee Weapon Attack: +2 and DEX modifier to hit (Example 2+3=5), reach 5 ft., one target. Hit: (2d6 + STR modifier) piercing damage. The target must succeed on a (DC 12+Strength modifier)saving throw or be knocked prone 

Awakened Dire Wolf Traits

DEX +2 CON +1

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