Homebrew Awakened Myrmekes Species Details

I am free from the shackles. I am free of the voices in my head. I am Awakened! I have been exiled from the tribe but I do not feel loneliness only fresh air for the first time. The fight against the voices was long but I have one. I am no drone I am Freedom!

The myrmekes are a tenacious insect-like race that
resemble gigantic humanoid ants with shiny black
carapaces and beautiful, multicolored wings. Those known as Awakened are Myrmekes that have broken free of the hive either through sheer force of will or strong arcane magics. Many see this as a curse being exiled from the hive but some see it as a blessing and opportunity for individualism.

This separation from the hive has left the Awakened with an innate telepathic ability to speak with most beings near it. For unknown reasons this separation has caused their wings to weaken making them weaker fliers than their hive minded counterparts. The Awakened loses its ability of mimicry but this does not stop its insatiable urge to learn and improve.

Awakened Myrmekes Names

A Myrmekes is never given a name due to the hive minded nature. Due to this most Awakened take names of the first society they meet or its greatest desire.

Awakened Myrmekes Desire Names: Forger, Fisher, Warrior, Guide, Priest, Nomad, Explorer, Power, Knowledge, Lord, Cult, Gardener, Winnower

Awakened Myrmekes Traits

Your Awakened Myrmekes character has the following traits.

Flight

You have a flying speed of 30ft. To use this speed, you can't be wearing medium or heavy armor.

Ability Score Increase

Your Intelligence score increases by 2. In addition one ability score if your choice increases by 1.

Age

Myrmekes mature to adulthood in less than a month but have been known to live up to 10 years

Alignment

The curious nature of a Awakened Myrmekes drives it toward lawful or neutral behavior. It is rare for one to evil but if pushed to great lengths will easily commit vile acts. 

Size

Your size is Medium. To set your height and weight randomly, start with rolling a size modifier:

Size modifier = 2d6

Height = 5 feet + 4 inches + your size modifier in inches

Weight in pounds = 110 + (1d6 × your size modifier)

Speed

Your base walking speed is 30 feet.

Hive Mind

You have advantage on all Wisdom saving throws.

Mental Discipline

You have resistance to psychic damage.

Mind Link

You can speak telepathically to any creature you can see, provided the creature is within a number of feet of you equal to 10 times your level. You don’t need to share a language with the creature for it to understand your telepathic utterances, but the creature must be able to understand at least one language.

When you’re using this trait to speak telepathically to a creature, you can use your action to give that creature the ability to speak telepathically with you for 1 hour or until you end this effect as an action. To use this ability, the creature must be able to see you and must be within this trait’s range. You can give this ability to only one creature at a time; giving it to a creature takes it away from another creature who has it.

Languages

You can speak, read, and write Common, and Myrmekes

Previous Versions

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8/13/2020 2:53:13 AM
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8/13/2020 3:04:31 AM
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