Homebrew Nothic Species Details
A nothic is a monstrous creature with terrible talons and a single great eye. When driven to violence, it uses its horrific gaze to rot the flesh from its enemies’ bones. And they used to be wizards that found some taboo knowledge.
Nothic Traits
They all share similar traits.Ability Score Increase
Your Intelligence score increases by 2, and your Dexterity score increases by 1.
Age
Nothics aren't born, they are created by magic. But they live for hundreds of years, suddenly dying around 500 to 700 years.
Alignment
While most nothics tend towards neutral evil, nothics that turn to adventuring are drawn to be neutral.
Size
Your size is Medium.
Speed
Your base walking speed is 30 feet.
Darkvision
You can see in dim light within 60 feet of you as if it were bright light. and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray.
Cursed Arcanist
You gain proficiency in the Arcana skill.
Keen Sight
You gain proficiency in the Perception skill.
Rotting Gaze
As an action, you may target one creature you can see within 30 ft. of you. The target must succeed on a Constitution saving throw or take 2d6 necrotic damage. The DC for this saving throw is 8 + your proficiency bonus + your Intelligence modifier. The damage increases by 1d6 when you reach 5th level (3d6), 11th level (4d6), and 17th level (5d6). Once you use this ability, you can't until you finish a long rest.
Weird Insight
You gain proficiency with the Insight skill.
Additionally, as an action, you can target one creature you can see within 30 feet of you. The target must contest its Charisma (Deception) check against your Wisdom (Insight) check. If you win, you magically learn one fact or secret about the target. The target automatically wins if it is immune to being charmed.
After you use your Weird Insight trait, you can't use it again until you complete a short or long rest.
Hybrid Nature
You have two creature types: humanoid and aberration. You can be affected by a game effect if it works on either of your creature types.
Languages
You speak, read, and write Common, and Undercommon.
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