Homebrew The Mothman Species Details
Mothmen are a race known only in myths. Many people would have never heard of them if it weren't for those who make it out of their forests. Slender bodies with fuzzy antennae, a coat of fur around their necks. Great, silky wings of varying patterns. Large, bulbous eyes that are said to glow. Always seeking light, but can never hold it for themselves. They guide travelers through their forests, taking them to safety or to their demise. All for the sake of light.
I'm too lazy to make this page look pretty right now. Womp.
The Mothman Traits
The Mothmen are mysterious beings, and share similarities with a variety of different races.Sunlight Sensitivity
While in sunlight, the mothmen have disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.
Ability Score Increase
Your Dexterity score increases by 2, and your Charisma score increases by 1.
Darkvision
Mothmen have very powerful eyesight, and can see in the dark as well as a Dark Elf. You have darkvision of 120 feet, being able to see in dim light as if it were bright light as well as darkness as if it were dim light. You can't discern color, only shades of grey.
Age
Mothmen reach maturity by age 10. Most mothmen don’t usually live longer than 80 years, though some are said to live to 200.
Alignment
Mothmen tend to lean more towards being evil- many wish to steal light that others carry. However, there can be good mothmen. These kinds usually guide travellers through their homes to safety. In exchange for loght, of course. Most mothmen are lawful or neutral as well. Very rarely are they ever chaotic.
Size
Mothmen are about 5 feet tall, though can grow to 8 feet. They have thin, lightweight bodies that weigh between 70 and 100 pounds. Your size is Medium.
Speed
Your base walking speed is 30 feet.
Flight
You have a flying speed of 30 feet. To use this speed, you can’t be wearing medium or heavy armor.
Languages
You can speak, read, and write Common and Undercommon.
Comments