Homebrew Green Hag Species Details

The wretched and hateful green hags dwell in dying forests, lonely swamps, and misty moors, making their homes in caves. Green hags love to manipulate other creatures into doing their bidding, masking their intentions behind layers of deception. They lure victims to them by mimicking voices calling out for help, or drive unwanted visitors away by imitating the cries of fierce beasts.

Green Hag Traits

Green hags love to manipulate other creatures into doing their bidding, masking their intentions behind layers of deception.

Ability Score Increase

+1 Intelligence and +1 Charisma

Claws

Your unarmed strikes deal 1d4 slashing damage on a hit.

Darkvision

You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can’t discern color in darkness, only shades of gray.

Hag Magic

You know the minor illusion cantrip. Once you reach 3rd level, you can cast the disguise self spell once per day. Once you reach 5th level, you also cast the invisibility spell once per day. Charisma is your spellcasting ability for these spells.

Mimicry

You can mimic any sounds you have heard, including voices. A creature that hears the sounds can tell they are imitations with a successful Insight check against a DC equal to 8 + your Charisma (Deception) bonus.

Languages

You can speak, read, and write in Common, Draconic, and Sylvan.

Natural Armor

While unarmored, your AC is equal to 13 + your Dexterity modifier.

Comments

Posts Quoted:
Reply
Clear All Quotes