Homebrew Deerfolk Species Details

Deerfolk are a peaceful race of people. They are similar to centaurs in the way that both have the bottom half of an animal. For Deerfolk, it is deer. They commonly reside in forest areas and are very in tune with nature. A Deerfolk is a friend for life, and an excellent thinker and fighter.

Culture

Deerfolk have lived in harmony with the spirits of the forests since the beginning of this world. They are mostly vegetarian, but if they do find themselves in need of eating meat, they make sure to use every part of the animal. They are always well aware of their surroundings, and are amazing survivalists. They are extremely intelligent, and extremely honor-bound. If you save the life of a Deerfolk, then they owe you a life debt. This means that they follow and assist you until they can repay the favor, thus fulfilling the debt. They live in large tribes, and it is rare to see these tribes in battle. Religious customs vary from tribe to tribe.

Appearance

Most Deerfolk have the bottom half of a white-tailed deer, although this may change from region to region. All deerfolk have the ears, nose, and sometimes they eyes of deer. The average height of Deerfolk is 6-6.5 feet. They have deer fur along their bodies.  Males can have either small horns, or large antlers depending by age. Deerfolk reach maturity at age 18, when their horns grown in, and usually die around 120-130.

Names

Some Common Names among males are Arain, Bosha, Cellian, Delidaius, etc...

Some Common Names among females are Araia, Helnia, Delilah, etc...

Deerfolk Traits

+2 Intelligence, +1 animal handling, Deerfolk intuition, Nature communion, Mount, Antler/horn regeneration, animal conversate

+2 Intellignece

You get +2 to intelligence

+1 animal handling

You get a +1 to animal handling

Deerfolk Intuition

Deerfolk are some of the best judges of characters, and you can see what people are really like on the inside.

Nature communion

You can summon any tiny-medium animals in an area at any time, control plants around you, or control the wheather around you for 1 hour per long rest.

Mount

You can be used as a mount

Antler/horn regeneration

You can regenerate any lost horns/antlers over a one week period.

Animal conversate

You can cast speak with animals oncer per short rest.

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