Homebrew Satyr Species Details
Physical Description:
Satyrs resemble slightly stocky humans with furry lower bodies and cloven hooves similar to that of goats. Satyrs have pointed ears similar to an elf, and horns that vary from small stubs about two inches long to large and curled ram's horns that protrude about two feet from their head. Their hair ranges from the more common brown to hues of reddish orange and the rare white. They usually sport bushy beards or at least a goatee. Satyrs' eyes are usually blue or brown, however, some satyrs have yellow eyes that resemble a goat's. They are relatively short, around 5 ft.
History:
Satyrs were originally denizens of the Feywild, and some still reside there. However, the sheer amount of revels, indulgences, and parties in the Material Realm by its inhabitants lured many Satyrs to journey from their home plane to the Material Plane, where they reside today, making merry in the forest and trying to spread a good time wherever they venture.
Society:
Satyrs live in small clans of about a dozen to two dozen, though they are fiercely independent and view such gatherings as temporary at best. They make their homes in small burrows under trees, and always keep their stock of food and drink filled to the brim, though they rarely stay home to partake of it, often going out to celebrate at some massive revel or explore the world for new experiences.
Hedonistic by nature, satyrs are always searching for parties to crash, beauties to woo, and songs to sing. Satyrs are known to celebrate any festival they can find and even invent one or two just as an excuse to make merry. Satyrs enjoy seducing members of humanoid races, resorting to their enchanted flutes if necessary to win over their victims. The children born from these encounters are always satyrs themselves and are usually stolen from the mothers by their satyr kin.
Satyr Traits
Satyrs inherited many of the traits their creator, the archfey Pan.Ability Score Increase
Your Dexterity score increases by 1, and your Charisma score increases by 2.
Age
Satyrs mature at the same rate as humans but live a few years longer.
Alignment
Satyrs lean toward neutral and chaotic alignments but are almost always good.
Size
Satyrs are about the same size and build as humans, though their goat-like legs tend to be bigger and their torsos smaller. Your size is Medium.
Speed
Satyrs have a walking speed of 30 feet and a climbing speed of 30 feet.
Fey Ancestry
You have an advantage in saving throws against being charmed, and magic can’t put you to sleep.
Sure-Footed
Due to their animal hindquarters, the satyr has advantage on Strength and Dexterity saving throws made against effects that would knock it prone.
Tune of the Wild
You are proficient with the panflute.
Woodland Beguiler
You know the vicious mockery cantrip. When you reach 3rd level, you can cast the charm person spell as a 2nd-level spell once with this trait. When you reach 5th level, you can cast the enthrall spell once with this trait. You must finish a long rest to cast these spells again with this trait. Charisma is your spellcasting ability for these spells.
Languages
You can speak, read, and write Common and Sylvan.
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