Homebrew Half Dragonborn-Half Human Species Details
"What a wonders creature! you found it just wandering around, in the town, and you said it look like a Dragonborn? Transform then...... AMAZING, just brilliant and those silvery scales and those teeth! What kind of magic is this?! ...... It's not magic? ........ It's the ability of your people. ......"
The Life of an Outcast
A half dragonborn's form is clearly something not human, yet also something not dragonborn. They have glowing eyes. Their teeth and nails are sharper than those of a human, but nowhere near as sharp as those of a dragonborn. Their scales are the color associated with their ancestors. However, they only bear scales around their spine, shoulders, upper arms and upper legs. They can even have horns and a tail. They are broader and heavier than humans. Dragonborn view them as weak, pathetic, and want nothing to do with them except laugh at their puny form.Some are even jealous about their tails. Elder dragonborn may even see them as a disgrace to their kind. They treat them as if they do not exist. Humans, on the other hand, fear them and the powers their touch holds. Many lock their doors as they walk by or cower in fear as they approach them. They live the life of an outcast.
Half Dragonborn Names
Half=-Dragonborn get names like any other Dragonborn or Human based on which parent wears the pants in their relatonship
Male Names: Any Dragonborn or Human names generally dependent on where they are raised
Female Names: Any Dragonborn or Human names generally dependent on where they are raised
Childhood Names: Champ, Scout, Honey, Little Dude
Clan Names: Clethtinthiallor, Daardendrian, Delmirev, Drachedandion, Fenkenkabradon, Kepeshkmolik, Kerrhylon, Kimbatuul, Linxakasendalor, Myastan, Nemmonis, Norixius, Ophinshtalajiir, Prexijandilin, Shestendeliath, Turnuroth, Verthisathurgiesh, Yarjerit
Half Dragonborn-Half Human Traits
Your draconic heritage manifests in a variety of traits you share with other dragonborn. On the other hand, your human heritage manifests in traits mostly human.Strong Intimidation
Because of your weird looking body and the secrets that it contains. You gain proficency with Intimidation throws.
Ability Score Increase
Your Strength score increases by 2. One other ability score of your choice increases by 1.
Age
Young half-dragonborn grow a bit faster than humans, but less than a dragonborn. They walk hours after hatching, attain the size and development of a 10-year-old human child by the age of 8, and reach adulthood by 18. They live to be around 80.
Alignment
Half-dragonborn tend to struggle with the extremes of their dragonborn parent's way of thinking and balancing that with the neutrality of humans. Lawful evil and chaotic good are common alignments for them.
Size
Half Dragonborn are taller and heavier than humans, but smaller and lighter than dragonborns.Your height oscilate between 5ft and 6ft. Your size is Medium.
Speed
Your base walking speed is 30 feet.
Draconic Ancestry
You have draconic ancestry. Choose one type of dragon from the Draconic Ancestry table. Your breath weapon and damage resistance are determined by the dragon type, as shown in the table.
Draconic Ancestry
| Dragon | Damage Type | Breath Weapon |
|---|---|---|
| Black | Acid | 5 by 30 ft. line (Dex. save) |
| Blue | Lightning | 5 by 30 ft. line (Dex. save) |
| Brass | Fire | 5 by 30 ft. line (Dex. save) |
| Bronze | Lightning | 5 by 30 ft. line (Dex. save) |
| Copper | Acid | 5 by 30 ft. line (Dex. save) |
| Gold | Fire | 15 ft. cone (Dex. save) |
| Green | Poison | 15 ft. cone (Con. save) |
| Red | Fire | 15 ft. cone (Dex. save) |
| Silver | Cold | 15 ft. cone (Con. save) |
| White | Cold | 15 ft. cone (Con. save) |
Breath Weapon
You can use your action to exhale destructive energy. Your draconic ancestry determines the size, shape, and damage type of the exhalation. When you use your breath weapon, each creature in the area of the exhalation must make a saving throw, the type of which is determined by your draconic ancestry. The DC for this saving throw equals 8 + your Constitution modifier + your proficiency bonus. A creature takes 2d6 damage on a failed save, and half as much damage on a successful one. The damage increases to 3d6 at 6th level, 4d6 at 11th level, and 5d6 at 16th level. After you use your breath weapon, you can’t use it again until you complete a short or long rest.
Damage Resistance
You have resistance to the damage type associated with your draconic ancestry.
Languages
You can speak, read, and write Common and Draconic. Draconic is thought to be one of the oldest languages and is often used in the study of magic. The language sounds harsh to most other creatures and includes numerous hard consonants and sibilants.
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