Homebrew abyssian Species Details
"tucked in the corner of the room was a dungeon cell, a little spacious compared to the others, but what made it stand apart from the rest was a pool of blood, and in the center, a sobbing humanoid that looked more like a demon than any human trinar had ever seen."
-- a dark cave, by haxxin greynold
To be greeted with screams and horror, to suffer violence and persecution on the street, to see of terror and fear in every eye: this is the suffering of the abyssian, much more rare and feared than the tiefling. cursed with a desire for flesh and blood with human mind and emotion, most abyssians are treated horribly, and also face insanity and rage every time it even sees blood.
A place to belong
all abyssians face a terrible curse that comes with their abyssal heritage. some choose that path of violence and bloodlust, others try to hide it the best they can, straying far from the sight of war or bloodshed. but no matter what, they have few people to trust. just like tieflings, they can have names passed from generation to generation from their abyssal heritage.
abyssal names: Azgellaan, Dunoth, Vegrol, Ogror, Xulgok, Xarthrorun, Thog'drodon, Zoth'tinod, Kunnoth, Dalveth, Dragdranoth, Zizzumon, Tralgraxar, Borgraxath, Tuggoth.
“Virtue” Names: Art, Carrion, Chant, Creed, Despair, Excellence, Fear, Glory, Hope, Ideal, Music, Nowhere, Open, Poetry, Quest, Random, Reverence, Sorrow, Temerity, Torment, Weary
abyssian Traits
due to abyssal heritage, abyssians have traits that come from their demonic bloodlineAbility Score Increase
your strength increases by 2, and your constitution by 1.
Age
abyssians reach maturity at 20, and life about a dozen years longer than humans.
Alignment
abyssians will usually tend toward the nature of their curse or try to prove themselves worthy to exist. but their alignment truly varies.
Size
abyssians are about the same size and build as humans, but can be a little bulkier. Your size is Medium.
Speed
Your base walking speed is 30 feet.
Darkvision
Thanks to your abyssal heritage, you have superior vision in dark and dim conditions. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can’t discern color in darkness, only shades of red.
abyssal Resistance
You have resistance to fire and poison damage. you also have advantage on saving throws against being poisoned.
abyssal curse
when you engage combat, and you see another creature take at least 3 slashing/piercing damage, or you take any damage, roll a DC 15 wisdom saving throw. on a fail, you become hostile to all creatures besides demons, and must spend your turn moving towards and attacking the closest non-demon creature within 30 ft. while this curse is in effect, you gain a +3 attack bonus in addition to any proficiency bonuses you already have, resistance to all damage and immunity to being charmed or frightened, and you can use a reaction when another creature attacks you with a melee attack to immediate melee attack against the attacking creature.
at the end of each round, you can make the saving throw again, ending the effect on a success. if you are attacking one of your allies, they can use their action to make a persuasion check contested by your choice of intelligence, charisma or wisdom. on a success ending any effects for the curse.
you must also make the saving throw if you eat any amount meat or taste blood.
Languages
You can speak, read, and write Common and abbysal.
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