Homebrew Concubus Species Details

Physical Description

Succubi and Incubi are two names for members of the same race, which appear to be similar to humans in height and weight. However, they have a tendency to be more attractive than most humans are, due to their natural charisma. They possess devilish tails, horns, and bat-like wings. Their tails, horns, and wings, have a variety of colors, from black, white, purple, blue, ivory, and red. Their hair possesses the same shades of color as humans do, as do their eyes. Most of them have a human-like skin tone, however some may possess blue, red, black, white, or purple skin tones, instead.

 

History

Succubi and Incubi were created by the sin of lust, to be the ultimate servants of its sin, millennia ago. For as long as they have existed, the succubi and incubi were seen as the very definition of lust; they wanted the souls of humanoids, they wished to feed by mating with other humanoids, and they looked as though they were the most attractive beings in existence. Cultures have burned people suspected to be them-almost always it was false, and merely a way for evil people to kill attractive rivals-and many orders have sought out to destroy them all, however it is unlikely that they will succeed. They will continue to exist, until all of lust or all of fiends are destroyed, and neither is likely to happen.

 

Society

Succubi and Incubi do not live in their own specific society, instead, they live in all of the Lower Planes, allowing them to live in both the Abyss and the Nine Hells. Most of them prefer the hierarchy and more order-like land of the hells, however a select few would prefer to get in touch with their chaotic side and live in the abyss. They typically are considered to be middle ranking fiends, as they are more focused with seduction compared to combat capabilities, however many are able to charm their ways into being husbands and wives of powerful rulers, only to kill them to steal their rank.

 

Relationships

Succubi and Incubi are almost universally hated by societies, almost always only accepted by either those who have a similar origin-such as tieflings and demonspawn-by those that are evil, or by those that also have a more monstrous origin.

Concubus Traits

Fiendish masters of seduction, when an adventuring party requires a spy or assassin, succubi and incubi are almost always the best choice.

Ability Score Increase

Your Charisma increases by 3, and your Intelligence scores each increase by 2.

Age

There are not many records on the age of these beings, but from their time of existence it can be known that they are immortal, nevertheless they can be killed.

Alignment

Demons tend towards chaotic alignments

Size

Your size is Medium.

Devilish Resilience

You are immune to disease and necrotic damage, you also cannot be frightened

Speed

Your base walking speed is 30 feet.

Darkvision

You can see in dim light within 160 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray.

Languages

You can read, write, and speak Common & Abyssal

Incarnation of Lust & Death's Kiss

 You are immune to the charmed condition and can cast Charm Person at will
As an action, you may kiss a creature that is willing, grappled, incapacitated, restrained, or charmed by you. The creature must succeed on a DC (8 + your Charisma modifier + your Proficiency bonus) Constitution saving throw, or take necrotic damage equal to 1d8 plus your Charisma modifier (you regain the same amount of hit points as damage dealt). The necrotic damage increases to 2d8 at 6th level, 3d8 at 11th level, and 4d8 at 16th level.

Seductive Talent

You have proficiency in 2 skills of choice

Demonic Wings

As a bonus action, you may have large bat-like wings expand from your back, giving you a flight speed of 30 feet. While they are out, you have disadvantage on Dexterity checks aside from Acrobatics, and your armor class is lowered by 1. This cannot lower your armor class below 10 + your Dexterity modifier. You may hide your wings as a bonus action.

Shapechanger

As an action, you can transform your appearance or revert to your natural form. You can't duplicate the appearance of a creature you've never seen, and you revert to your natural form if you die.

 

You decide what you look like, including your height, weight, facial features, the sound of your voice, coloration, hair length, sex, and any other distinguishing characteristics. You can make yourself appear as a member of another race; you lose the flying speed granted by your wings trait if your current form does not have wings; otherwise, none of your game statistics change. You also can't appear as a creature of a different size than you, and your basic shape stays the same; if you're bipedal, you can't use this trait to become quadrupedal, for instance. Your clothing and other equipment don't change in appearance, size, or shape to match your new form, requiring you to keep a few extra outfits on hand to make the most compelling disguise possible.

 

Even to the most astute observers, your ruse is usually indiscernible. If you rouse suspicion, or if a wary creature suspects something is amiss, you have advantage on any Charisma (Deception) check you make to avoid detection of your true nature.