Homebrew Shifter - Beasthide Species Details

Shifters are sometimes called the weretouched, as many believe that they are the descendants of humans and lycanthropes. They are humanoids with a bestial aspect; while they cannot fully change shape they can temporarily enhance their animalistic features – a state they call shifting. Whatever their origins, shifters have evolved into a unique race. A shifter walks on the knife’s edge between the wilds and the world around them. Do they embrace their primal instincts or the path of civilization?

• Beasthide often signifies the bear or boar: stoic, stubborn and thick-skinned.

• Longtooth shifters typically have lupine traits and prefer to run with a pack.

• Swiftstride are often predatory and feline, but a swiftstride could also be a cunning rat who darts through the shadows.

• Wildhunt shifters are born from any creature that tracks its prey.

Shifter - Beasthide Traits

Beasthide often signifies the bear or boar: stoic, stubborn and thick-skinned.

Keen senses

You have proficiency in the Perception skill.

Shifting

As a bonus action, you can assume a more bestial appearance. This transformation lasts for 1 minute, until you die, or until you revert to your normal appearance as a bonus action. When you shift, you gain temporary hit points equal to your level + your Constitution modifier (minimum of 1 temporary hit point). You also gain benefits that depend on your shifter subrace, described below.

Once you shift, you can’t do so again until you finish a short or long rest.

Tough

You have proficiency in the Athletics skill.

Powerful Build

Whilst Shifted You count as one size larger when determining your carrying capacity and the weight you can push, drag, or lift.

Shifting Feature

Whenever you shift, you gain 1d6 additional temporary hit points, and while shifted, you have a +1 bonus to your AC.

Ability Score Increase

Your Constitution score increases by 2.

Darkvision

Accustomed to life underground, you have superior vision in dark and dim conditions. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can’t discern color in darkness, only shades of gray.

Languages

You can speak, read, and write Common and Dwarvish. Dwarvish is full of hard consonants and guttural sounds, and those characteristics spill over into whatever other language a dwarf might speak.