Homebrew Acanthian Mage Species Details
Fiends hailing from the deepest reaches of Pandemonium, the Acanthian are a tricky bunch who love to entrap their humanoid prey into games of riddles and chance, and after their prey is tired and worn out from the constant bombardment of these mind breaking challenges, they feast to their heart's content.
Fiends of Pandemonium
The Acanthian are fiends hailing from Pandemonium and nowhere else in the world. They appear similar to humans, but slightly taller and have reptilian legs with one toe on each foot ending in a sickle-like claw. Their skin has a rough pebble like texture and is usually an ashen white in colour. Acanthian have vertical slits for eyes with mostly black coal like eyes nestled beneath the eyelids. Their mouths are small, but filled with a massive amount of small razor sharp fangs used to tear and rip into flesh. They generally do not have hair and instead are distinguished apart from one another by the appearance of the strange bone-like growths that cover their body which change and adapt to how much of their own kind they consume. These bone-like growths can appear as horns, or spikes over their bodies. With some of these growths even appearing as natural armor.
Cannibalistic & Mischevious
Acanthian live in small settlements nestled within the tunnels of Pandemonium, and take pleasure in the howling winds that drive people mad within the depths. They live in a cannibalistic society where the ones that die are consumed by other members of the Spur (the name for a small clan of Acanthians) and upon ingesting one of their own, the Acanthian will grow new bone like growths out of their bodies.
Acanthians are also terribly mischievous and love riddles and playing pranks on those unfortunate travelers that end up in Pandemonium. The most well known Acanthian, Delriniath dresses up as a Jester and loves luring those unfortunate souls into his labyrinth deep within Pandemonium and messing with them and causing them to go crazy before devouring them.
Acanthian Names
Acanthian names are pretty simply chosen and are generally named after the well known devils and fiends of the world. However, some Acanthians tend to take names that would drive someone mad trying to spell or pronounce, or even names that make no sense just to drive people mad and reflect the somewhat comedic nature of these strange fiends.
Male Names: Bonespur, Relethelegos, Ixixlix, Moloch, Zuglugghan
Female Names: Phalanthia, Radialis, Poxiklikx, Sendras
Acanthian Mage Traits
Acanthian Traits As one of the Acanthian, you gain the following traits.Ability Score Increase
Your Constitution score increases by 2, your Dexterity score increases by 1 and Wisdom increases by 2
Age
Acanthians mature much slower than other humanoid creatures. They enter adulthood at around the age of 200 and can live for thousands of years. The exact limit is unknown.
Alignment
Acanthians are usually cruel, evil, and chaotic in nature, enjoying torture and fear. Even the few that don't find pleasure in torment are still likely to have few qualms with killing whatever they want.
Size
Acanthians can range from a little less than 6ft tall at the minimum to a little over 8ft at the max. Your size is Medium.
Speed
Your base walking speed is 30 feet.
Darkvision
Thanks to you making your home in the depths of Pandemonium, you have superior vision in dark and dim conditions. You can see in dim light within 120 feet of you as if it were bright light, and in darkness as if it were dim light. You can’t discern color in darkness, only shades of gray.
Masters Of Chance
Due to your lifestyle and being brought up playing constant riddles and mind games, you have advantage when making Wisdom Saving Throws. You also gain proficiency in the Dice set and Playing card set.
Cannibalistic
As a Bonus Action you can consume the flesh of a slain fiend creature and upon doing so you can roll one of your hit dice and add the rolled amount, plus your Constitution modifier as temporary hit points. Upon consuming the flesh you also gain a +2 bonus to your AC as temporary bone like growths protrude from your skin. You can only use this feature once per Long Rest.
Crazed Mind
Due to your crazed and wild mind due to being native to the plane of Pandemonium you are immune to the Charmed condition.
Standing Leap
Due to your more reptilian-like legs, your long jump is up to 20 feet and your high jump is up to 10 feet, with or without a running start.
Languages
You can speak, read, and write Common, Abyssal and Infernal.
Previous Versions
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8/29/2020 7:06:01 PM
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2
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2
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1.0
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Coming Soon
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