Homebrew Evolved Goblin Species Details
Goblins but mixed with people equal a not very well respected by either group middle ground.
Evolved Goblin Traits
Your halfling character has a number of traits in common with all other halflings.Darkvision:
You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can’t discern color in darkness, only shades of gray.
Fury of the Unspoken:
When you damage a creature with an attack or a spell and the creature is not a goblin, you can cause the attack or spell to deal extra damage to the creature. The extra damage equals your level. Once you use this trait, you can’t use it again until you finish a short or long rest.
Nimble Escape:
You can take the Disengage or Hide action as a bonus action on each of your turns.
Ability Score Increase
Your Dexterity score increases by 2.
Age
Evolved Goblins live much longer than their tribal counterparts. They reach adulthood younger than most at around 14 or 15. And end their life cycle at around 80.
Alignment
Evolved Goblins either by the traditions they used to live by or by the scorn from society tend to be chaotic or sometimes evil. Though it's all too common to say a bright and hopeful Evolved Goblin.
Size
Evolved Goblins average about 5 feet tall and weigh about 100 or so pounds. Your size is Medium.
Speed
Your base walking speed is 30 feet.
Languages
You can speak, read, and write Common and Halfling. The Halfling language isn’t secret, but halflings are loath to share it with others. They write very little, so they don’t have a rich body of literature. Their oral tradition, however, is very strong. Almost all halflings speak Common to converse with the people in whose lands they dwell or through which they are traveling.
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