Homebrew Scorching Island Verdan Species Details

The Verdan, residents of the Scorching Islands, are a strange folk with a goblinoid appearance, but none of their traditional mannerisms. Perhaps strangest to the people of the mainland is their unique development. All Verdan are born agender and relatively short all the way into early adulthood. Upon gaining enough experience of the world, they begin to go through a strange transformation nearly doubling in height to the size of a normal human and developing into their preferred gender (there is no official count of the variety of choices) or remain agender. The Verdan's origin is a mystery even to themselves, but since their appearance they have made a powerful impact on the peninsula, Naturally curious and inventive, they have harnessed the natural resources of their volcanic home and the adjacent Boiling Sea to create unrivaled armor, weapons, and tools for the mainland. Their work has been credited with the recent successes in pushing the giants back north. Their technique and technology continue to advance at amazing rate and new steam and explosive-powered devices have begun to appear to the mainland for use by those brave enough to wield the might of the Verdan’s volcanic science. The Verdan's traditions and fashion has been adapted from those of the few natives the islands originally held. The kimono is very popular serving as a unisex robe or dress. Silk is the most common material and the designs of kimonos ranges from basic to elaborate depending on the social class of the wearer. An array of colors and styles also highlights the Verdan's individuality, however the Administratto tends to wear dark shades of gray and black to represent their seriousness and modesty. Ponytails and loose buns are popular hairstyles. Armor and weapons come in a variety of styles, but the preferred styles use lamellar and evocative images of sea monsters common in the Boiling Sea.

Scorching Island Verdan Traits

Verdan are highly adaptable and possesses mutative benefits of their strange heritage.

Black Blood Healing

When you roll a 1 or 2 on any Hit Die you spend at the end of a short rest, you can reroll the die and must use the new roll.

Limited Telepathy

You can telepathically speak to any creature you can see within 30 feet of you. You don’t need to share a language with the creature for it to understand your telepathy, but it must be able to understand at least one language. This process of communication is slow and limited, allowing you to transmit and receive only simple ideas and straightforward concepts.

Persuasive

Your people’s lack of history makes you trustworthy and humble. You have proficiency in the Persuasion skill.

Telepathic Insight

Your mind’s connection to the world around you strengthens your will. You have advantage on all Wisdom and Charisma saving throws.

Languages

You can speak, read, and write Common, Goblin, and additional language of your choice. This language typically has some connection to one of the areas or cultures that has been part of your life.

Ability Score Increase

Verdan are highly adaptive and their mutative qualities aid this by matching their growth to their passion. Verdan get +2 to one ability score of their choice and +1 to another ability score of their choice.

Homerule: HP Boost

Homerule increases HP at level one

Size Increase

Verdan start out similar in size to the goblins they were created from, ranging from 3 to 4 feet in height. But at some point after reaching sexual maturity, each verdan undergoes a sudden growth spurt of 2 feet or more. At 1st level, you are a small creature. When you reach 5th level, you become a Medium creature. This is also the point Verdan can develop physical gender.

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