Homebrew Tetramand Species Details

Tetramand

Tetramands are a warrior race from the desert planet Khoros. Priding themselves on their physical strength and the honor of their clans. Tetramands generally favor fighting and violence, they also tend to be more aggressive. Tetramands either fight in the civil wars on their planet, roam the galaxy looking for a good fight, or settle down on a separate planet with their families.

Warriors by Nature

Tetramands are muscular creatures known throughout the galaxy for their immense strength. They are taller than the average humans ranging from 12 to 15 feet tall, and most notably have four arms that compliment their muscular builds. They most commonly have tough red skin, though there have been rare cases of blue and brown colored Tetramands, they also have a secondary set of pectoral muscles to compliment their second set of arms. Tetramands have two toed feet, four eyes that are most commonly yellow, and three fingers and a thumb on each of their hands. Female Tetramands have ravens colored hair, while men can have hair they are more commonly bald. Tetramands also have quill like protrusions on their arms and sometimes their foreheads. Tetramands are a warrior race, being trained as skilled warriors since their birth. Living on the harsh desert planet Khoros has aided in a Tetramand's training, as they commonly face off against sand rippers, their clan's rivals, or even just sparring amongst themselves.

Tetramand Law

Tetramands uphold their laws in a very strict fashion, punishing offenders with what appear to be drastic punishments. This likely comes from their generally more aggressive nature, as well as their pride which can come into harm as punishment for a crime. Tetramands base a lot of their diplomacy and politics around their physical strength, from deciding leaders to settling basic disputes. The Tetramands are divided up into clans, each one fighting for dominance over the others, leading to a planetary civil war. The leaders of each clan are the strongest members from there, most likely decided through a test of combat. Tetramands can also arrange marriages in them same fashion. As female Tetramand are typically stronger than the male Tetramand, if a male were to best a female in combat, they would win her hand in marriage. In which case each member of the arrangement would have three years to prepare for the 'war' that is marriage, before they are wed. Tetramands also have a special law in place that can be utilized throughout the known universe, and that is the "Tetramand Trial of Combat". The law states that if a Tetramand would so choose they can settle any legal dispute with a trial of combat, in which the Tetramand would face off against a champion chosen by the challenged. If the Tetramand should win the trial they are deemed the 'victor' of the legal dispute.

Durable Technology

Though they may appear primitive to an outsider, Tetramands are quite advanced in regard to their technology. While they favor more primitive weapons, these are more so chosen as a compliment to their immense strength rather than a lack of more advanced technology. Tetramands favor up close combat over all other forms, favoring weapons from double sledgehammers to large swords, they prefer a heavier weapon to produce more force. Despite this, Tetramands have one of the most powerful armadas throughout the galaxy, what their cruisers lack in numbers they make up for tenfold with sheer firepower. This is most likely due to Tetramands' specialty in vehicle technology, something they take pride in and are celebrated for throughout the galaxy. Tetramand engine blocks are the most durable engine blocks in existence, being nearly indestructible, they can make powerful war machines even more efficient.

Tetramand Names

In addition to a personal name, Tetramands also have a clan name. Tetramands forgo a family name as it is instead replaced by their clan name, which they consider to be their family of sorts.

Female Names: Looma, Tini, Sasha

Male Names: Kolar, Fourarms, Gar

Clan Names: Red Wind, Strong-arm, Sand Swimmer

Tetramand Traits

Ability Modifiers

Your Strength score increases by 2 points, your Constitution score increases by 1.

Age

Tetramands mature at a rate similar to humans and have a similar life span as well.

Size

Tetramands are a tall race, standing somewhere between 13 and 15 feet tall. Your size is Large

Speed

You have a base walking speed of 20 feet. You can climb surfaces by punching handholds with your fingers, rolling a Strength saving throw (DC 10), for a climbing speed of 15 feet.

Four Arms & Tetramand Strength

Having an extra set of arms you are capable of dual wielding two handed weapons. Though you cannot wield four one-handed weapons unless you succeed on a Dexterity saving throw (DC 15).

Great Bounds

Upon preforming a jump you can roll 3d20 and add the resulting roll in feet, plus your strength modifier,  to your jumping distance.

Warrior Race

Being a strong noble race you are adept in the ways of combat. Choose a proficiency in one of the following skills: Athletics, Intimidation, or Survival.

Languages

Tetramands can read, write, and speak Common.

Tetramand Traits

+2 Strength, +1 Constitution, Climbing, Four Arms & Tetramand Strength, Great Bounds, & Warrior Race

Ability Modifier

Your Strength score increases by 2 points, your Constitution score increases by 1.

Speed

You have a base walking speed of 20 feet. You can climb surfaces by punching handholds with your fingers, rolling a Strength saving throw (DC 10), for a climbing speed of 15 feet.

Four Arms & Tetramand Strength

Having an extra set of arms you are capable of dual wielding two-handed weapons if you should have the dual welding feat or two weapon fighting. Though you cannot wield four one-handed weapons unless you succeed on a Dexterity saving throw (DC 15).

Great Bounds

Upon preforming a jump you can roll 3d20 and add the resulting roll in feet, plus your strength modifier,  to your jumping distance.

Size

Tetramands are a tall race, standing somewhere between 13 and 15 feet tall. Your size is Large

Warrior Race

Being a strong noble race you are adept in the ways of combat. Choose a proficiency in one of the following skills: Athletics, Intimidation, or Survival.

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