Homebrew Deva Species Details

    Devas are angels that act as divine messengers or agents to the Material Plane, the Shadowfell, and the Feywild and that can assume a form appropriate to the realm they are sent to.

    Legend tells of angels that take mortal form for years, lending aid, hope, and courage to good hearted folk. A deva can take any shape, although it prefers to appear to mortals as an innocuous humanoid or animal. When circumstances require that it cast off its guise, a deva is a beautiful humanoid-like creature with silvery skin. Its hair and eyes gleam with an unearthly luster, and large feathery wings unfurl from its shoulder blades.

Deva Traits

An angel is a celestial agent sent forth into the planes to further its god's agenda for weal or woe.

Ability Score Increase

Due to their angelic nature they are imbued with abilities beyond those of most mortals.

Resistances/Immunities

Because of a Deva's celestial nature they are granted certain resistances and immunities

Darkvision

Deva's gain darkvision up to 120 feet

Languages

Deva's know all languages and can speak telepathically up to 120 feet

Skill Proficiencies

Due to their otherwordly knowledge, Deva's have natural proficiency in Insight and Perception. 

Angelic Weapons

The deva's weapon attacks are magical. When the deva hit s with any weapon, the weapon deals an extra 4d8 radiant damage

Innate Spell Casting

The deva's spellcasting ability is Charisma (spell save DC 17). The deva can innately cast the following spells, requiring only verbal components:
At will: detect evil and good
1/day each: commune, raise dead

Magic Resistance

The deva has advantage on saving throws against spells and other magical effects.

Healing Touch

The deva touches another creature. The target magically regains (4d8 + 2) hit points and is freed from any curse, disease, poison, blind ness, or deafness.

Change Shape

   The deva magically polymorphs into a humanoid or beast that has a challenge rating equal to or less than its own, or back into its true form . It reverts to its true form if it dies. Any equipment it is wearing or carrying is absorbed or borne by the new form (the deva's choice).

   In a new form, the deva retains its game statistics and ability to speak, but its AC,  movement modes, Strength , Dexterity, and special senses are replaced by those of the new form, and it gain s any statistics and capabilities (except class features, legendary actions, and lair actions) that the new form has but that it lacks.

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