Homebrew Lightborn Kobold Species Details

Kobolds are a small race of dragon like lizard folk with ancestory stemming back to the era of Tiamat and Bahamut's reign over the realms. Unlike their more common distant relations, the lightborn kobolds were born above ground and foster in similar communities to their distant kin, however they had more favorable relations with the other races. Significant differences from their distant kin include their metalic colorings and scales, though they may sometimes appear chromatic in color, they will always be recognized metallic and in even rarer cases, gemlike. These kobolds were more sociable than their aggresive counter parts, though just as clever and scheming. In most cases they will take a more morally good approach to outsiders though that won't stop them from playing tricks or trapping unwary adventurers.

• Ability Score Increase. Your Dexterity score increases by 2, and your Charisma score is increased by 1.

• Age. Lightborn Kobolds reach adulthood at age 10 and can live up to 150 years but rarely do so.

• Alignment. Lightborn Kobolds are reliant on the strength of their group makes them trend toward law, though their love of practical jokes and tricking people often make them chaotic. Lightborn Kobolds are good by nature.

• Size. Kobolds are between 2 and 3 feet tall and weigh between 25 and 35 pounds. Your size is Small.

• Speed. Your base walking speed is 30 feet.

• Darkvision. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray.

• Grovel, Cower, and Beg. As an action on your turn, you can cower pathetically to distract nearby foes. Until the end of your next turn, your allies gain advantage on attack rolls against enemies within 10 feet of you that can see you. Once you use this trait, you can't use it again until you finish a short or long rest.

• Pack Tactics. You have advantage on an attack roll against a creature if at least one of your allies is within 5 feet of the creature and the ally isn't incapacitated.

• Languages. You can speak, read, and write Common and Draconic, and can choose from either Elven or Dwarvish.

Lightborn Kobold Traits

Kobolds are often dismissed as cowardly, foolish, and weak, but these little reptilian creatures actually have a strong social structure that stresses devotion to the tribe, are clever with their hands, and viciously work together in order to overcome their physical limitations.

Ability Score Improvement

Your Dexterity score increases by 2, and your Charisma score is increased by 1.

Speed

Your base walking speed is 30 feet.

Darkvision

You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray.

Bow, Distract, and Smile

As an action on your turn, you can respectfully bow to distract nearby foes. Until the end of your next turn, your allies gain advantage on attack rolls against enemies within 10 feet of you that can see you. Once you use this trait, you can't use it again until you finish a short or long rest.

Pack Tactics

You have advantage on an attack roll against a creature if at least one of your allies is within 5 feet of the creature and the ally isn't incapacitated.

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