Homebrew Animated Armor Species Details

This suit of magically animated plate armor clamors as it moves, banging and grinding like the vengeful spirit of a fallen knight.

Animated Armor Traits

This suit of magically animated plate armor clamors as it moves, banging and grinding like the vengeful spirit of a fallen knight.

Damage Immunities

Immune to Poison and Psychic

Condition Immunities

Condition Immunities Blinded, Charmed, Deafened, Exhaustion, Frightened, Paralyzed, Petrified, Poisoned

Sense

Blindsight 60 ft. (blind beyond this radius), Passive Perception 6

Languages

Cannot speak

Antimagic Susceptibility.

The armor is incapacitated while in the area of an antimagic field. If targeted by dispel magic, the armor must succeed on a Constitution saving throw against the caster's spell save DC or fall unconscious for 1 minute.

False Appearance

While the armor remains motionless, it is indistinguishable from a normal suit of armor.

Animated Spellcaster

Rather than taking a long rest to recharge spell slots, you may recharge them over time (2 hours  per slot).

Multiattack

The armor makes two melee attacks.

Slam

Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) bludgeoning damage.

Armor

Increases Constitution by +3 points, sets armor class to 18, Unable to wear any other armor

Armor Type

Choose your armor type. Armor type changes stats based off of chosen armor.

Armor Type

Mycenaean Dendra Panoply - Harden(Doubles either your or allies' armor class once per combat) - Large Shield

Persian Immortal Armor - Creates a single clone with 1 hitpoint - Shamshir

Roman Lorica Segmentata - Warcry(Doubles speed) - Scutum

Sassanid Savaran Armor - Cavalry(Summon horse) - Longbow

Eastern Roman Cataphract - Inspire(Grants all friendly units 1d8 attack buff on their next attack once per combat) - Mace

Samurai Ō-yoroi - Intimidate(Enemies within line of sight at start of combat roll a single d20. 15 or higher causes them to run away) - Nodachi

Siculo-Norman Knight Armor - Pray(Self-buff) - Hatchet

Mongol Keshik Armor - Alert(before entering rest, your perception doubles) - Double-ended Spear

Aztec Jaguar Warrior Armor - Pounce(pounces forward at nearest enemy dealing 1d4 along with your following attack) - Macuahuitl

German Landsknecht Dress - Extra Turn(once per combat) - Zweihander

Polish Winged Hussar Armor - Flight - Spear

Comments

Posts Quoted:
Reply
Clear All Quotes