Homebrew Saytorc Species Details

Revels and Rage

Satyrs have a well-earned reputation for their good spirits, gregarious personalities, and love of revels. Most satyrs are driven by simple desires, to see the world and to sample its every pleasure. Satyrs feel that life is to be lived and experienced with all the senses. Satyrs see the world and everything in it as a book of delights, and they want to explore every page. For satyrs, revelry is a way of life. It’s the delight in small things: the song of a bird, a warm breeze, the smell of a tasty pie, relaxing by a river in the sunshine. Life freely offers these gifts, and for a satyr, they are more valuable than gold or glory. To revel means to forget the constraints of time, to let go of the future and past, and to be wholly in the present moment. For satyrs, encountering life with all the senses honors the gods, and—most importantly—it feels really good. Driven by instinct and intuition, most satyrs prove unpredictable, following their sense of wonder wherever it leads.

They are rare, so to see one on the material plane is a once in a lifetime occasion. Satyrs who venture to the material plane sometimes seek companionship, though for them a mate can be anyone, especially with enough alcholol.

Saytorcs are what are born when satyrs breed with orcs. The rarest of the combinations due to the primalness of orcs, is one of conflicting personality.

Orcs are primal, and passionate to the core. Most can fly off in a rage in an instant. Ancestrally, orcs we're warriors who saw the land as theirs and would regularly raid local villages to expand their territories. Though in recent years they have put this to better use as mercenaries known as Redblades. This who don't take the red serve in army's or on pirate crews. For all orcs, combat is still a way of life, no matter how they get to it.

To be of both Satyr and Orc blood means Saytorcs are adventurous outgoing, and care free. They love life, tho they are passionate about the thing and people they love. Treat them or their friends bad and you are in for a rough time. Tho they are care free orc rage will spill out at any moment, and just as fast as they lose it, they are care free and drinking again.

Saytorc Traits

Your character has certain traits deriving from your orc and satyr ancestry.

Ability Score Increase

Your Strength and Charisma scores increase by 2.

Age

Saytorcs mature a little faster than humans, reaching adulthood around age 14. They age noticeably faster and can live to around 80

Alignment

Saytorcs inherit a tendency toward chaos from their orc parents and the good heartedness from their satyr parents usually resulting in chaotic neutral alignments.

Size

Half-orcs are somewhat larger and bulkier than humans, and they range from 5 to well over 6 feet tall. Your size is Medium.

Fey Ancestry

You have advantage on saves against being charmed, and magic can’t put you to sleep.

Speed

Your base walking speed is 35 feet.

Darkvision

Thanks to your orc and fey blood, you have superior vision in dark and dim conditions. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can’t discern color in darkness, only shades of gray.

Menacing and playful

 You gain proficiency in the Intimidation skill. And the Persuasion Skill

Ram

You can use your head and horns to make unarmed strikes. If you hit with them, you deal bludgeoning damage equal to 1d4 + your Strength modifier.

Savage Attacks

When you score a critical hit with a melee weapon attack, you can roll one of the weapon’s damage dice one additional time and add it to the extra damage of the critical hit.

Languages

You can speak, read, and write Common and Orc. Orc is a harsh, grating language with hard consonants. It has no script of its own but is written in the Dwarvish script.

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