Homebrew Gremlins (Tinker Goblins) Species Details
Goblins are small, squat creatures about 3 to 4 feet tall with pointed ears and equally pointy teeth. They have jet black hair and sometimes vary through deep brown and occasionally a deep grey or silver and skin that varies from hues of orange to hues of green. They have beady black eyes and flat faces. Besides that, goblins are very numerous and varied creatures almost more than humans.
Goblins live in loose clans ruled by a leader they refer to as a Mob Boss. Evil goblin societies frequently war against their neighbors, if not attempt to annoy them. More peaceable goblins, who are fewer and far between, prefer to play practical jokes on neighbors, which sometimes can be just as bad as if they had declared war.
Some goblins believe in reincarnation, which makes them even more dangerous than normal Goblins, as, without the fear of death, they have no qualms dying or sacrificing other goblins for the greater (their own) good.
In the cities where they are accepted, most of the time begrudgingly, goblins usually live in solitary or occasionally join gangs with other races.
A long time ago, a group of Rock Gnomes enslaved a clan of Goblins that had been marauding in their territory. The descendants of these Goblins are known today as Gremlins. Gremlins are unlike the rest of their race, they have long noses unlike the usual squat noses of goblinoids, skin that ranges from turquoise to red, and some hair on their body. They are incredibly intelligent for goblins and have a passion for creating that matches even the most dedicated of gnomes. Unfortunately, this passion is for creating things that destroy, which puts the goblins in a vicious cycle of rebuilding and destroying. They are the fewest among the goblins mostly because of their mad experiments. The main cause of death among gremlins is "immolation".
Gremlins (Tinker Goblins) Traits
They burrow and scavenge through the trash in order to find the part they need for their variance gadgets and gizmos.Ability Score Increase DEX
Being small and nimble hyperactive creatures, Gremlins have increased dexterity.
Darkvision
Can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray.
Age
Goblins mature faster than other races considered fully grown at the age of 3. Unfortunately, goblins are also a very short-lived race not because of the shortness or their natural lifespan but because the majority of them live brutal and short lives or do brutal and stupid things. The oldest goblin to date was a boggart elder, who had survived to the ripe old age of 43 until he fell into a patch of bog and drowned.
Ability Score Increase INT
You may not have a fiber of common sense in your little red body, but that doesn't mean you're not a genius! Your Intelligence Score is increased by 1.
Almost Fire Proof
Consonantly have set yourself on fire so often you've gotten used to it. You are resistant to fire damage.
Tinker
You count as a tinker gnome for all feats.
Dangerous Tinker
You have proficiency with one artisan’s tool of your choice. Using those tools, you can spend 1 hour and 10gp worth of materials to construct a Tiny clockwork device (AC 5, 1 hp) that works for 24 hours, or when you use your action to dismantle it. You can have up to three such devices active at one time. You may reclaim the parts used to create the device once it stops functioning, only if it did not explode. When you create a device, choose one of the following options:
Arsonist's Friend
A small brass rod with a slit at the top and a button on the side. When the button on the device is pushed roll 1d6. On a roll of 2-6, the device produces a miniature flame, which you can use to light a candle, torch, or campfire. On a roll of 1, the device explodes causing 1d4 fire damage to the user.
Blast Orb
The device is a small brass orb that makes a ticking sound once a small button on the top is pressed. One round after the button at the top is pressed the device explodes in a 5-foot radius dealing 1d8 fire damage to anything within it. If the device is destroyed, nothing happens.
Bomb Boy
A clockwork tiny construct that is in the form of a goblin. When placed on the ground, the toy moves 5 feet across the ground on each of your turns in the direction it is facing making a loud wailing sound as it walks. When it is destroyed roll a d20. On a roll of 12 or higher, the object explodes in a sphere five feet in diameter dealing 1d4 piercing damage.
Languages
You can speak, read and write Common, and Goblin.
Nimble Escape
he goblin can take the Disengage or Hide action as a Bonus Action on each of its turns.
Previous Versions
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9/10/2020 2:04:59 AM
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Coming Soon
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