Homebrew Cambion Species Details
Children of abyssal and Devilish origins, this race is granted powers and strength greater than many others, beauty that many would be in awe of and tempers that are as grand as the demons and devils they come from. Whether this is a blessing or a curse in some cases is subjective to most, however it cannot be denied that these people hold great importance in the grand scheme of things.
Origins. A cambion, unlike a Tiefling, is born directly from a human and a fiend or, more rarely, the offspring of an incubus and a succubus. The result of this union appears to be stillborn, not showing a sign of life through pulse or breath, though responsive to touch and, as legend tells, as heavy as a horse. This continues until the age of seven when they start to resemble their human parent more closely, although their usually red skin, leathery wings and sinewy tails betray their otherworldly heritage.
Societal Roles. Cambions can often be found in positions of leadership throughout the realms but rarely with their own kin by their side. Their powerful bodies and endless ambition lead many of them to seek out power, particularly in the domination of weaker creatures of which there are many by comparison. Though rare and far between they can most frequently be found in places of fiendish worship or in areas having suffered a fiendish incursion where they have often been abandoned to fend for themselves in a world that doesn't want them. Yet, by their nature, they rise from roughest quarters of those places, where they often grow up to be commanders, lords, or rulers in some way shape or form.
Physical Appearance. A cambion inherits features from both of their parents, deriving the basic structure of their physical appearance from their human parent. Their humanoid shape, facial features and hair are often overlooked next to their fiendish traits. A cambion may be nearly indistinguishable from other members of its mortal half, or just as likely they may appear to be entirely demonic. Two cambion siblings might seemingly be of completely different races, their infernal blood manifesting in unique ways. Their fiendish parent largely contributes to these particular features. Horns may curl and swirl like a ram’s, point sharply upwards towards the sky like a horned devil or resemble a rack of antlers. Their body could be partially scaled or covered in thick, leathery skin, both of which could range from red, purple, and green to white, grey, and black. Cloven hooves, claws and forked tongues are not uncommon either. Despite all of these terrifying traits, they are considered attractive by many.
Cambion Traits
As offspring of fiends and humanoids, Cambions show their unique characteristics and features through the following:Ability Score Increase
Your strength increases by 1 and your charisma increases by 2.
Age
Cambions reach maturity before they have aged ten years and have been known to live as long as the average elf.
Alignment
As offspring of fiends, Cambions trend towards evil and chaotic alignments, though it is not uncommon to see their humanoid parents attempt to nurture them towards neutrality at best.
Size
You adopt a similar height to your humanoid parent. Your size is considered medium.
Speed
Your base walking speed is 30 feet.
Darkvision
You can see in dim light within 60 feet of you as if it were bright light and in darkness as if it were dim light. You can’t discern color in darkness, only shades of gray.
Fiend
As opposed to being a humanoid you are considered a fiend with the specification of demon or devil depending on your fiendish parent.
Fiendish Resistance
You have resistance to one of either fire, cold or poison damage. Once you choose the resistance you cannot change that resistance again.
Fiendish Flight
As a bonus action you can tap into your magical power to manifest leathery wings which grant a flying speed equal to your base walking speed. These wings last for 10 minutes and can be dismissed sooner with another bonus action. This feat can be used once a day and recharges after a long rest.
Languages
You can speak, read, and write in either abyssal or infernal depending on your fiendish parent’s origins as well as common.
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