Homebrew Kits'Adria Species Details
The Kits'Adria possesses the following traits:
Ability Score Increase. Your Dexterity score increases by 2 and your Wisdom score increases by 1.
Age. Kits'Adria reach adulthood relatively early, being considered mature at 17 years of age. Their physical age tends to halt when they are in their early twenties. However, the race acts with immaturity compared to other more organized races. Until they turn 13, Kits'adria remain in the form of a fox before learning to take on human form. Kits'adria have a longer lifespan than humans, living to be as old as 250 years old.
Alignment. Kits'adria live as tricksters and infiltrators. They act out of self interest and tend to enjoy stirring up trouble and sewing the seeds of chaos when it suits them. They are more often good-natured, but rarely respect any form of law.
Very rarely does a Kits'adria fall onto the path of evil.
Size. Kits'Adria range from 4 to 6 feet tall, but mostly average around 5'6 to 5'9. Some particularly old Kit'adria are taller, but this is usually reserved for the generational elders and to alter one's appearance in such a way is considered disrespectful. Kits'adria typically have slender, graceful builds and more feminine features. Your size is medium in humanoid form, small in fox form.
Speed. Your base walking speed is 30 feet.
Darkvision. Kits'adria spend their lives in deep forests before they ever enter into civilization, if they ever do. Their eyes are accustomed to this behavior.
You can see in dim light within 60 ft. as if it were bright light, and in darkness you see as if it were dim light. When seeing things this way you see shades of grey, not color.
Kits'Adria Shapeshifting. You have the ability to cast Disguise Self at will without expending a spell slot. You also have the ability to change shape as an action to become a fox, and vice versa. While in fox form you have advantage on dexterity checks and saving throws, but your strength and constitution score both become 10 (unless your score was already lower). All damage you take in either form remains, and your hit point maximum doesn't change between transformations.
When you change shape you can choose if your equipment drops harmlessly at your feet or transforms with you. If you have items on your person when you transform you must transform back to your natural form at least once every hour or drop the items you're carrying.
While you are transformed, when you take damage you must make a concentration check as if you'd been concentrating on the form as a spell. On a failure you immediately change back and can't transform again until you take a short or long rest.
Languages. Kits'Adria speak their own language (Kits'Adrian) which is a series of chirps and fox-like barks. There is no written form of this language. In addition, they
can speak common and one other language of your choice (which represents communities they have or were prepared to infiltrate).
Sharpened Nails. When a Kits'adria makes an unarmed strike, they can use their dexterity modifier for the attack roll instead of their strength modifier. The damage becomes 1d4 + your strength modifier in slashing damage. If you have features that improve your unarmed strike, you can choose to deal slashing damage with them instead of whatever damage type they add.
Wild Life. You have proficiency with the Survival skill, and a +2 bonus to your passive Perception.
Kits'Adria Traits
+2 Dextreity, +1 Wisdom, Darkvision, Kits'Adria Shapeshifting, Sharpened Nails, Wild LifeAbility Score Improvement.
Your Dexterity score increases by 2 and your Wisdom score increases by 1.
Age
Kits'Adria reach adulthood relatively early, being considered mature at 17 years of age. Their physical age tends to halt when they are in their early twenties. However, the race acts with immaturity compared to other more organized races. Until they turn 13, Kits'adria remain in the form of a fox before learning to take on human form. Kits'adria have a longer lifespan than humans, living to be as old as 250 years old.
Alignment
Kits'adria live as tricksters and infiltrators. They act out of self interest and tend to enjoy stirring up trouble and sewing the seeds of chaos when it suits them. They are more often good-natured, but rarely respect any form of law.
Very rarely does a Kits'adria fall onto the path of evil.
Size.
Kits'Adria range from 4 to 6 feet tall, but mostly average around 5'6 to 5'9. Some particularly old Kit'adria are taller, but this is usually reserved for the generational elders and to alter one's appearance in such a way is considered disrespectful. Kits'adria typically have slender, graceful builds and more feminine features. Your size is medium in humanoid form, small in fox form.
Speed
Your base walking speed is 30 feet.
Darkvision
Kits'adria spend their lives in deep forests before they ever enter into civilization, if they ever do. Their eyes are accustomed to this behavior.
You can see in dim light within 60 ft. as if it were bright light, and in darkness you see as if it were dim light. When seeing things this way you see shades of grey, not color.
Kits'Adria Shapeshifting
You have the ability to cast Disguise Self at will without expending a spell slot. You also have the ability to change shape as an action to become a fox, and vice versa. While in fox form you have advantage on dexterity checks and saving throws, but your strength and constitution score both become 10 (unless your score was already lower). All damage you take in either form remains, and your hit point maximum doesn't change between transformations.
When you change shape you can choose if your equipment drops harmlessly at your feet or transforms with you. If you have items on your person when you transform you must transform back to your natural form at least once every hour or drop the items you're carrying.
While you are transformed, when you take damage you must make a concentration check as if you'd been concentrating on the form as a spell. On a failure you immediately change back and can't transform again until you take a short or long rest.
Languages
Kits'Adria speak their own language (Kits'Adrian) which is a series of chirps and fox-like barks. There is no written form of this language. In addition, they can speak common and one other language of your choice (which represents communities they have or were prepared to infiltrate).
Sharpened Nails
When a Kits'adria makes an unarmed strike, they can use their dexterity modifier for the attack roll instead of their strength modifier. The damage becomes 1d4 + your strength modifier in slashing damage. If you have features that improve your unarmed strike, you can choose to deal slashing damage with them instead of whatever damage type they add.
Wild Life
You have proficiency with the Survival skill, and a +2 bonus to your passive Perception.
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