Homebrew Devil Species Details

Please note, this is designed to be used by a DM to build more in depth NPC. As such they may not be balanced for PC characters. In particular, some subraces have a bonus to unarmed attacks which would be totally broken if used as a monk. If your players wish to use this race, for example an evil campaign, please modify accordingly.

 

Devil Traits

Creature Type

Ability Score increase

As a devil you have a +1 bonus to charisma

Alignment

Devils are, for the majority evil. They tend to a lawful nature, though their laws favour the strong.

Darkvision

You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can’t discern color in darkness, only shades of grey.

Devil’s Sight

Magical darkness doesn't impede your Darkvision.

Devil’s Soul

Your soul is bound to Hell. Although you can physically travel to other realms your soul remains in Hell. If you are killed in any other realm, your body will reform in Hell. If you are killed in Hell, your soul is also destroyed and as such you are permanently destroyed. Only divine intervention can bring back a devil destroyed in this way.

Your body does not re-form instantly in Hell. The time it takes is decided by your GM based on the death. The less of your body that remains intact the longer it takes to reform. For light damage this could range for hours to days. For moderate damage, weeks up to a month. Heavy damage could require a years worth. Extreme deaths, such as disintegration can require years to re form.

Unnatural Tongue

You speak both common and infernal.

Devil Type

There are three types of devils with their own unique set of skills.

Previous Versions

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