Homebrew Kitsune Species Details

Age

Very rarely a Fey Fox will live longer than others of their kind, they mature over the first year of life and those that live for a century transform into an adolescent Kitsune and continue to age onwards like that of bred Kitsune. A bred Kitsune, or those born of a mated pair of Kitsune, reach physical maturity at about the same age as humans and then slowly age, most living little over a millennia, when they die, they are returned to the fey. Those who followed divinity often become immortal through deeds for their gods. Kitsune typically claims adulthood and an adult name around the age of 100 as tradition and an homage to those who attained awakening from being Fey Foxes.

 

Alignment

Kitsune in their youths tend to be tricksters and pranksters, having fun and games on passing travellers and with the local populaces. Giving Kitsune a chaotic streak in them. Most grow out of the silly games as they come closer to adulthood, but the feeling subtly never quite leaves them as they stay close to gentler aspects of chaos, though tending to be good.

Zenko - Good Foxes

Zenko are foxes that try to live up to the ideals of the gods of nature they follow, many become the messengers and guardians for them. They strive to bring fortune to those around them, and help those who are in need.

Yako - Field Foxes

 

Young Kitsune who rebelled during their unrurally times in their early life, playing tricks on those that wander or pass by their lands, as well those in nearby towns and villages. They find it hard to let it go of the freedom that came with it. They continue to act mischievous or even malicious, as long as it's fun, they don't spare a thought.

 

Size

Kitsune range from just barely 5 feet to 6 feet tall and have lithe builds in both humanoid forms. Your size is Medium. Fey Fox form ranges about the size of a medium to large dog. Your size is Small.

Kitsune Traits

A race of Fey Foxes that lived for a century and became more sentient, being able to transform into a humanoid form.

Ability Score Increase

Your Wisdom score increases by 2, and either your Dexterity or your Charisma increases by 1 (your choice).

Darkvision

Accustomed to foraging and hunting in the night, you have superior vision in dark and dim conditions. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can’t discern colour in darkness, only shades of gray.

Keen Senses

You have proficiency in the Perception skill.

Nature's Mask

As an action you can shapeshift into a humanoid, fox-humanoid hybrid, or back into its true form, a Fey Fox. When transforming into Fey Fox, you maintain your HP, Attributes and skills, all other stats are changed. Any equipment you are wearing or carrying isn't transformed, when shapeshifting into Fey Fox, you can choose that any held items can be dropped to the floor or merged into your body along with all worn equipment, but you gain no benefit from them or access to them. You will revert to your true form if you die, with all equipment fallen beside you.

Even to the most astute observers, your ruse is usually indiscernible. If you rouse suspicion in your humanoid form, or if a wary creature suspects something is amiss, you have advantage on any Charisma (Deception) check you make to avoid detection.

The humanoid shape you take is determined on character creation, and cannot be changed, you will assume the same look on every shapeshift to humanoid. Where Kitsune lived near humanoid territories and settlements, when becoming awakened, they take their form to blend in. If the populace were of mixed races, the Kitsune generally would take the form of the commonly seen race.

Fox Tail

As Kitsune gain more experience and knowledge, they meet thresholds where their tails begin to split denoting their higher state of awareness. Kitsune tails can split upwards of nine times. The Majority of Kitsune live their normal lives attaining two or three tails during their life, but those that seek greater knowledge and adventure can attain up to eight tails. The ninth tail is very rarely attained by Kitsune, only the most devout to pursue the greatest they can be, by knowledge, feats or a task given by the gods. When a Kitsune achieves the ninth tail, they unlock their greatest potential and become omnipresent, being able to have their senses be present everywhere at the same time. (In your adventure, the ninth tail is mechanically out of reach in game, and only bestowed upon attaining divinity.)

You know the Dancing Lights cantrip. When you reach 3rd level, your tail splits into two, increasing your awareness and knowledge. You can cast the Charm Person Spell, you can cast once with this trait and regain the ability to do so when you finish a short rest. When you reach 5th level, your tail splits once more into three. You can cast the Suggestion spell once with this trait and regain the ability to do so when you finish a long rest. Wisdom is your spellcasting ability for these spells. Your tails can act as the spellcasting focus.

Languages

You can speak, read, and write Common and Sylvan. Sylvan is the language of the nature spirits and fey creatures that inhabit the planes. Sylvan is often seen as the language of nature. The language itself is fairly old, and has changed very little throughout the ages. It flows easily, similarly to elven; in fact many linguists believe that the elven language is derived from sylvan. Although it uses the elven script, the language is hardly ever written.

Language of Beasts

Kitsune in animal or hybrid form can communicate simple commands and concepts to natural beasts and fey beasts with the same form or a closely related form, for example, dogs to wolves. Beasts will not necessarily obey Kitsune or even be friendly, however. Kitsune in human form cannot communicate with such beasts but can understand them.

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