Homebrew Feline (cat) Species Details
CLAWS: your claws do a maximum of 1 point of slashing damage.
KEEN SMELL: you have advantage on on wisdom perception checks involving smell.
LANGUAGES: you can speak cat.
NATURALY NIMBLE: because of how fast and nimble a cat is you have a natural armor class of 12.
SPECIALIZED GEAR: you can wear gear and such but it needs to be created to suit a cat.
NO HANDS/VOICE NO PROBLEM: your paws or tail (up to the dm) can do somatic movements and your mews takes over the verbal requirements.
ALIGNMENT: cats are normaly chaotic neutral however kittens lean more towards nuetral good.
DECEPTIVELY CUTE: once per long rest you can force a creature to make a dc 13 saving throw or charm it into not attacking you. If you attack the creature the effect is dispelled.
Cats also have a plus 1 to both dextarity and charisma, and a minus 4 to strength
Cats also have profeciency in deception and persuation as well as stealth.
STRANGE EVENT: unlike most cats spells that effect humanoids such as hold person still take effect on you.
SIDE NOTE: these cats are not anthropamorphic or awakened they are just smarter than a normal cat
Feline (cat) Traits
You are a cat, just a realy intelligent one, however you still act animal like.
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