Homebrew Draaki Species Details
Draaki are universally disliked for the part they once played in the unfolding of the Underworld and left lacking in sense by the Progenitor’s dramatic call to the reaches of the cosmos. They are a suspicious people, equally feared and preyed upon by others, leaving them to value strength above all else. Tribal leaders are often the most physically powerful, though some are usurped by potent spellcasters and particularly clever, underhanded dissenters. Their cultures all still practice rituals once meant to appease the dragons that plagued them; sometimes these can be exceptionally dangerous to the unwary, and travelers that succeed on an Intelligence (Arcana) check (DC 20) recognize the telltale signs of practices that spell trouble for foreigners when they approach a draaki settlement.
Draaki Traits
Your draconic heritage manifests itself in a variety of traits that you share with the dragonborn base race. However, gaining draaki traits instead of dragonborn traits.Ability Score Increase
Your Strength score increases by 2 and your Charisma score increases by 1.
Age
Young draaki grow quickly. They walk hours after hatching, attain the size and development of a 10-year-old human child by the age of 3 and reach adulthood by the age of 15. Draaki can reach ages of up to 104 years.
Alignment
Draaki tend towards extremes, often making a conscious choice towards one side in the eternal cosmic battle. Draaki generally gravitate towards chaotic alignments.
Size
Draaki are taller and heavier than humans, standing well over 6 feet tall and averaging almost 250 pounds. Your size is Medium.
Darkvision
Accustomed to the endless caves, you have superior vision in dark and dim conditions. You can see in dim light within 80 feet of you as if it were bright light, and in darkness as if it were dim light.
Drow Form
Each draaki can assume the appearance of a single drow. You decide what you look like, including your height, weight, facial features, sound of your voice, hair length, coloration, and distinguishing characteristics, if any. You can use your action to switch between your drow form and your true form.
Languages
You can speak, read and write Common and Draconic. Draconic is thought to be one of the oldest languages and is often used in the study of magic. The language sounds harsh to most other creatures and includes numerous hard consonants and sibilants.
Draaki Heritage
Breath Weapon. You can use your action to exhale a destructive line or cone of energy. When you use your breath weapon, each creature in the area of the exhalation must make a Dexterity saving throw. The DC for this saving throw is equal to 8 + your Constitution modifier + your proficiency bonus. A creature takes 2d6 damage on a failed save, half as much on a successful one. The damage increases to 3d6 at 6th level, 4d6 at 11th level, and 5d6 at 16th level. After you use your breath weapon, you can’t use it again until you complete a short or long rest.
Type: Breath weapon type and shape: Other abilities: Resistance
Abbsins, have dark scales and long,powerful tails reminiscent of their umbral heritage- None - Abbsins Tail - Necrotic
Graldrin "magma" are tinged red or orange and breathe a potent line of fire Fire-5 by 30 line None Fire
Kastrik have blue and green scales. They are capable of breathing cones of acid Acid-15ft cone None Acid
Prulan, are tinged with white or other light colors and breathe lines of lightning Lightning 5 by 30 line None Lightning
Yuralith, have scales that are highly reflective and bear vestigial wings None Yuralith Wings Radiance
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