Homebrew Zombie Species Details
Zombies are the reanimated bodies of fallen humanoids, appearing like their race in life, however their skin is either white, grey, a sickly green, or possibly even showing bone. Their bodies may appear either exactly like a living one of their race but with the differing skin, or may be almost unrecognizable from how mangled it is.
Zombie Traits
ZombieHistory
As long as there has been humanoids, there has been those dying. The dead sometimes rise, however, either from a necromancer bringing them back, magical energies left in the area, or some other effect bringing the bodies of what was once-dead back to life.
Society and Relationships
The undead do not have their own societies, and typically try to live in whatever society they had previously been in. However, some zombies have been known to travel together in groups, either as a hunting pack to consume the minds of intelligent humanoids, or just to defend themselves from those who would deem them as monsters
Zombie Names
Zombies either create names from themselves, in their native tongue, or they may use the name they had in life.
Ability Score Increase
Your Constitution score increases by 2.
Age
Zombies do not age at all, due to already being dead, however if their body is not well-kept they can start to rot.
Alignment
Zombies range from any alignment, such as being good for seeing their undeath as a chance at life again, or their death being unjust and wanting revenge.
Size
Zombies can be from any humanoid, ranging from the shortest human to the tallest goliath. Your size is Medium.
Speed
Your base walking speed is 30 feet.
Darkvision
Your sight has been restored by necromancy, giving you unnaturally sharp vision. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can’t discern color in darkness, only shades of
Undead Fortitude.
If damage reduces you to 0 hit points, you must make a Constitution saving throw with a DC of 5 plus the damage taken, unless the damage is radiant or from a critical hit. On a success, you are reduced to 1 hit point, instead. To use this trait again you must finish a long rest.
Undead
You are considered undead for effects such as turn undead and many healing spells. You are immune to disease and the poisoned condition, and you have resistance to poison damage. You do not need to eat or breathe, but you can ingest food or drink if you wish. Instead of sleeping, you enter an inactive state for 4 hours each day. You do not dream in this state, but resting in this way is otherwise identical to sleeping. Magically induced sleep can cause you to enter this inactive state.
Languages
You can speak, read, and write Common, Notongue, and one language of your choice. Notongue is the language of the undead, which sounds like the creaking and cracking of bones, and is spoken by almost all undead
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