Homebrew Elio Species Details

Race Group: Elemental 

Ability Score Increase: +2 Cha, +1 Str

Alignment: Elio are typically chaotic good

Size: Medium

Age: Elio mature at the same rate as humans, but they can live up to 160 years.

Speed: 20 walking, 40 flying

Languages: Common, Primordial

Damage Resistance: Fire

Limited Telepathy: Eilo are capable of connecting to the minds of the willing. You can telepathically speak to any willing creature you can see within 30 feet of you. You don’t need to share a language with the creature for it to understand your telepathy, but it must be able to understand at least one language. This process of communication is slow and limited, allowing you to transmit and receive only simple ideas and straightforward concepts.

Relentless: If you take 21 damage or less that would reduce you to 0, you drop to 1 hit point instead. This ability will recharge after completing a short or long rest.

Cunning Grace: You are able to control your thoughts during difficult situations. This allows you to have advantage on saves against Charmed, Frightened, and Exhaustion.

Flyby: Starting at 10th level, you have mastered the art of aerial combat. You do not provoke an opportunity attack when you fly out of an enemy's reach.

Battle Hardened: Starting at 15th level, you are immune to Charmed, Frightened, and Exhaustion. 

Innate spell casting

Elio receive Spells as they mature (Level) according to the following chart. Their spell casting stat is Charisma.

1st level: Command (at will)
3rd level: Guiding bolt (3/day), Aid (3/day)
5th level: Daylight (1/day), Revivify  (3/day)
9th level: Fireball (1/day casted at 9th level) 
 

Elio Traits

Limited Telepathy, Relentless, Cunning Grace, Flyby, Battle Hardened, Innate Spell casting, damage resistance, Languages, Sense,

Language

The words you speaky speak good. (Common, primordial) 

Ability Score Modifiers

+2 Cha, +1 Str

Damage Resistance

You take half damage from fire damage.

Senses

Darkvision

Relentless

If you take 21 damage or less that would reduce you to 0, you drop to 1 hit point instead. You can use this ability once per short rest.

Limited Telepathy

Elio are capable of connecting to the minds of the willing. You can telepathically speak to any willing creature you can see within 30 feet of you. You don’t need to share a language with the creature for it to understand your telepathy, but it must be able to understand at least one language. This process of communication is slow and limited, allowing you to transmit and receive only simple ideas and straightforward concepts.

Cunning Grace

You are able to control your thoughts during difficult situations. This allows you to have advantage on saves against Charmed, Frightened, and Exhaustion. 

Innate spell casting

Elio receive Spells as they mature (Level) according to the following chart. Their spell casting stat is Charisma.

1st level: Command (at will)
3rd level: Guiding bolt (3/day), Aid (3/day)
5th level: Daylight (1/day), Revivify  (3/day)
9th level: Fireball (1/day casted at 9th level) 

Flyby

Starting at 10th level, you have mastered the art of aerial combat. You do not provoke an opportunity attack when you fly out of an enemy's reach.

Battle Hardened

Starting at 15th level, you are immune to Charmed, Frightened, and Exhaustion. 

Previous Versions

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