Homebrew Fire Elemental Species Details

Race Group: Elemental 

Ability Score Modification: +2 Dex, +1 Con

Alignment: Typically neutral

Size: Large

Age: Unknown

Speed: 50 walking

Languages: Common, Ignan

Damage Resistance: Once level 10, bludgeoning, piercing, and slashing from nonmagical attacks

Damage Immunity: Fire

Monster Might:  You are able to channel your magical construction in difficult situations. This allows you to have advantage on saves against exhaustion, paralyzed, petrified, and poisoned.

Battle Hardened: Starting at 15th level, you are immune to exhaustion, paralyzed, petrified, and poisoned conditions.

Heated Body: If you are hit with a melee attack while within 5ft of the attacker, the attacker will take  1d8 fire damage. This damage will increase by 1d8 at 5th, 10th, and 15th.

Form of Fire:  You can move through a space as narrow as 1 inch wide without squeezing. Any non magical surface or object you touch ignites.

Illumination: You shed bright light in a 30-foot radius and dim light for an additional 30 feet.

Water Susceptibility: For every 5ft of water you move in or every gallon of water splashed on you, you take 1 cold damage.

Fire Elemental Traits

Ability score mod, languages, damage resistance, damage immunity, Monster might, battle hardened, Hearted body, Illumination, Sense, form of fire, Water Susceptibility,

Languages

The languages you can speaky speak well are common and Ignan.

Ability Score Modification

+2 Dex, +1 Con

Damage Resistance

 Once level 10, bludgeoning, piercing, and slashing from nonmagical attacks

Sense

Darkvision 60ft

Damage Immunity

Fire does not hurty... since you are made of it.

Water Susceptibility

For every 5ft of water you move in or every gallon of water splashed on you, you take 1 cold damage.

Monster Might

 You are able to channel your magical construction in difficult situations. This allows you to have advantage on saves against exhaustion, paralyzed, petrified, and poisoned.

Heated Body

If you are hit with a melee attack while within 5ft of the attacker, the attacker will take  1d8 fire damage. This damage will increase by 1d8 at 5th, 10th, and 15th.

Form of Fire

You can move through a space as narrow as 1 inch wide without squeezing. Any non magical surface or object you touch ignites.

Illumination

You shed bright light in a 30-foot radius and dim light for an additional 30 feet.

Battle Hardened

Starting at 15th level, you are immune to exhaustion, paralyzed, petrified, and poisoned conditions.

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