Homebrew Feydra Species Details

The Feydra have a well earned reputation for their good spirits, sociable personalities, and love of drinking and dancing. The Feydra are driven by simple desires to see the world and to sample its every pleasure. While their spur of the moment personality sometimes put them at odds with more stoic people, Feydra rarely let the moodiness of others hinder their own happiness. Life is a blessing from the gods after all, and the proper response to such a gift as far as most Feydra are concerned is to accept it with great enjoyment.

Born of the Wild

In their physical forms, Feydra embody a fusion of humanoid civilization with the freedom of wild plants. Generally, they look similar to humans, with a range of builds and features, but their flower petaled bodies, pointed ears, and uniquely colored skin sharply distinguish them. Beautifully colored flower petals grow all along the Feydra's body except for their arms. Entangling vines cover their arms from the elbow down, thicker vines cover their elbows and end at their hands. Soft, uniquely colored hair sprouts from their heads like grass.

Embracing Life

Most Feydra believe that the other peoples of Theros are burdened with seriousness. Feydra feel that life is to be lived and experienced with all the senses. They see the world and everything in it as a book of pleasures, and they want to explore every page.

The Art of the Revel

The other races generally think of Feydra's love of drinking and dancing as wild and drunken revelry, where anything and everything might happen. This picture isn’t wrong, but there’s more to a revel than sensual pleasures. For Feydra, drinking and dancing is a way of life. It’s the delight in the small things, the song of a bird, a warm breeze, the smell of a baking pie. Life freely offers these gifts, and for the Feydra they are more valuable than gold. To drink and dance means to let go of the future and past, and to be wholly in the present moment. 

Very Odd Indeed

Feydra are known for their eccentric ways. Some people spend too much time worrying over why Feydra behave as they do, but Feydra themselves simply are as they are, feeling no need to understand what drives them, much less explain it to others. The Feydra Eccentric table suggests a few tastes your Feydra character might possess.

Feydra Eccentrics
d8 Characteristic
1

Flowers are the most amazing things ever. I want to pick them, wear them, and discover their silent secrets.

2

There isn’t a tree or statue that isn’t fun to climb.

3

Nothing wards off bad luck like a jolly dance.

4

Sometimes talking to a plant really helps.

5

If stumped, I smoke a pipe, and if I’m going to smoke a pipe, it’s going to be a splendid pipe.

6

I imagine that my clothes are my glorious soul on display for all the world to behold, and I dress accordingly.

7

Having vines is the best. They are fun to decorate, and they can ensnare any small creatures, no problem.

8

If I have something really important to say, I always make sure to sing it.

Feydra Traits

Your Feydra character has the following racial traits.

Ability Score Increase

Your Charisma score increases by 2, and your Constitution score increases by 1.

Age

Feydra mature and age at the same rate as humans.

Alignment

Feydra delight in living a life free of the mantle of law. They gravitate toward being good, but some have devious streaks and enjoy causing dismay.

Size

Feydra range from 5 feet to about 6 feet in height, with generally slender builds. Your size is Medium.

Here’s how to determine your height and weight randomly, starting with rolling a size modifier:

Size modifier = 2d8

Height = 4 feet + 8 inches + your size modifier in inches

Weight in pounds = 100 + (2d4 × your size modifier)

Speed

Your base walking speed is 30 feet while your base climbing speed is 30 feet.

Fey

Your creature type is fey rather than humanoid.

Vines

You can use your vines to make unarmed strikes. If you hit with them, you deal bludgeoning damage equal to 1d4 + your Strength modifier.

Magic Resistance

You have advantage on saving throws against spells and other magical effects.

Mirthful Climb

Whenever you climb, you can roll a d8 and add the number rolled to the number of feet you cover. This extra distance costs movement as normal.

Reveler

You have proficiency in the Performance and Persuasion skills, and you have proficiency with one musical instrument of your choice.

Languages

You can speak, read, and write Common and Sylvan.

Previous Versions

Name Date Modified Views Adds Version Actions
10/20/2020 12:12:02 AM
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