Homebrew Bounder Species Details

Bounders, also known as rabbitfolk, are a rare peoples. Unlike their beast kin, they do not reproduce often, rather only about 1 to 2 bounders are born in a tribe every year. At home in nature, they make for excellent scouts, herbalists and hunters.

A naturally curious race, many times a young Bounder will leave their tribe. They may seek adventure, a partner, or to start their own way of life or a new tribe of their own. For that reason, it is quite common to find a few bounders in a medium sized community even with how rare they are as a people.

Bounder Traits

Your bounder will have the following traits.

Ability Score Increase

Your Dexterity score increases by 2 and either Strength score or Charisma score by 1.

Age

Bounders have a long life span, reaching adulthood by the age of 15 and only showing signs of age by the 100 year mark.

Alignment

Bounders find themselves often living similar to the lifestyles of Firbolg, the only thing differing is their curiosity leading them to find enjoyment in thrills and adventure. They typically follow a neutral alignment, though it is a case by case ideal.

Size

Bounders range from just under 5 feet to about 6 feet in height, with generally slender builds. Your size is Medium.

Here’s how to determine your height and weight randomly, starting with rolling a size modifier:

Size modifier = 2d8

Height = 4 feet + 8 inches + your size modifier in inches

Weight in pounds = 100 + (2d4 × your size modifier)

Speed

Your base walking speed is 35.

Exceptional Hearing

Due to their large ears, you are exceptionally well trained in hearing, granting advantage on any Perception (wis) based checks on hearing.

Strong Legs

Because of their naturally strong legs, Bounders can deal some massive damage when in a fight. A solid kick to the chest can send most people flying. You can make an unarmed strike with your legs for 1d4 + Strength modifier.

Bounding Leaps

Once per short rest you may double your long jump distance or high jump distance.

Languages

You can speak, read, and write Common and Sylvan.

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