Homebrew Ancient Loxodon Species Details

BLESSED BY THE GODS

Ancient loxodons Speak the Tongue of the Gods an ancient language lost to time. it is a language using celestial magic. The Tongue of the Gods can be understood by anyone speaking Common, Gnomish, Elven, Dwarven, halfling, and celestial. if a character speaks multiple of these languages they hear the Tongue of the Gods as what ever language is their primary language.

Some times the speaker may sound like they are speaking brokenly this is due to the speakers understanding of the subject not a failing of the language. It is almost impossible to lie in the Tongue of the Gods any character attempting to lie will need to make a DC 25 Persuasion check. the skill check applies to lies of omission and direct lies. the only know way to easily lie in the language is to sincerely believe the lie being told.

CUT FROM STONE

Loxodons shorter than most other humanoids, standing over 4 to 5 feet tall. They have the heads—trunks, tusks, ears, and faces—of elephants, and hulking bipedal bodies covered by thick, leathery skin. Each of their hands has four thick digits, and their feet are the flat-bottomed, oval-shaped feet of elephants.

Like that of an elephant, a loxodon’s trunk is a useful appendage. In addition to providing a keen sense of smell, the trunk can be used to lift and carry even heavy objects. The trunk can be used to carry both food and liquid to the mouth and can even act as a snorkel.

Because of their smaller size Ancient Loxodon's have a base walking speed of 25.

Gifted Stoneworkers

Loxodons are tireless, patient artisans with an unrivaled intuition about their craft. Although they make nurturing spiritual leaders, their gift for stonework is so ingrained that they are often at a loss when they try to impart that knowledge to others. Among the Selesnya, it primarily falls to loxodons to build the guild’s magnificent, cathedral-like arboretum structures.

Relentlessly Loyal

Loxodons believe that the members of a group have a responsibility to look out for each other. Once they have joined a group or bonded with other individuals in any capacity, loxodons devote themselves to maintaining that bond. They coordinate their efforts and are often willing to sacrifice themselves for the sake of the group. They expect reciprocal loyalty and commitment from the other members of their communities and can be severe in their disappointment when their trust is betrayed.

Loxodon Names

A loxodon’s name includes subtle tones, produced in a loxodon’s resonant nasal chambers, that indicate status, family connection, and community role. Since most non-loxodons can’t distinguish these underlying tones, let alone produce them, loxodons often translate them into titles, such as Hierarch, Revered, Grandmother, Healer, or Saint, when interacting with other races.

Male Names: Bayul, Berov, Brooj, Chedumov, Dobrun, Droozh, Golomov, Heruj, Ilromov, Kel, Nikoom, Ondros, Radomov, Svetel, Tamuj, Throom, Vasool

Female Names: Ajj, Boja, Dancu, Dooja, Elyuja, Fanoor, Irij, Jasoo, Katrun, Lyooda, Mayja, Radu, Shuja, Soofya, Totoor, Verij, Vesmova, Yoolna, Zarij, Zoorja

Ancient Loxodon Traits

Your loxodon character has the following racial traits.

Ability Score Increase

Your Constitution score increases by 2, and your Wisdom score increases by 1.

Age

Loxodons physically mature at the same rate as humans, but they live about 450 years. They highly value the weight of wisdom and experience and are considered young until they reach the age of 60.

Alignment

Most loxodons are lawful, believing in the value of a peaceful, ordered life. They also tend toward good.

Size

Loxodons stand between 4 and 5 feet tall. Their muscular bodies weigh between 200 and 250 pounds. Your size is Medium.

Powerful Build

You count as one size larger when determining your carrying capacity and the weight you can push, drag, or lift.

Speed

Your base walking speed is 25 feet.

Loxodon Serenity

You have advantage on saving throws against being charmed or frightened.

Natural Armor

You have thick, leathery skin. When you aren’t wearing armor, your AC is 12 + your Constitution modifier. You can use your natural armor to determine your AC if the armor you wear would leave you with a lower AC. A shield’s benefits apply as normal while you use your natural armor.

Trunk

You can grasp things with your trunk, and you can use it as a snorkel. It has a reach of 5 feet, and it can lift a number of pounds equal to five times your Strength score. You can use it to do the following simple tasks: lift, drop, hold, push, or pull an object or a creature; open or close a door or a container; grapple someone; or make an unarmed strike. Your DM might allow other simple tasks to be added to that list of options.

Your trunk can’t wield weapons or shields or do anything that requires manual precision, such as using tools or magic items or performing the somatic components of a spell.

Keen Smell

Thanks to your sensitive trunk, you have advantage on Wisdom (Perception), Wisdom (Survival), and Intelligence (Investigation) checks that involve smell.

Languages

You can speak, read, and write The Language or the Gods.

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