Homebrew Fey Species Details
"I thought we were truly lost until music played in the distance. Little did we know this was the home of tricksters." Irdas Stormfoot recalls the tale of how he and his companions braved the lands of the Feywild.
Adventurers found themselves in the Feywild, lost and alone until they stumbled upon an open palace of nature claimed stonework. The people welcoming seemed to enjoy a feast as they were invited with open arms. A large banquet with brightly coloured fruits, sugary sweet treats, roasted meats and vegetables, piled on plates of silver and gold, beautiful ornate glasses containing deliciously tempting wines. All for the guests to enjoy as an enchanting woman in a crown of branches, flowers and berries sits at the head of the table with a bright welcoming smile.
Fey are a magical people of otherworldly grace, calling the Feywild their home. They live in places of ethereal beauty, in the midst of ancient forests or in silvery spires glittering with faerie light, where soft music drifts through the air and gentle fragrances waft on the breeze. Fey love nature and magic, and tend to enjoy anything that manages to keep their interest for more than a few minutes.
Graceful and Enchanting
With near supernatural grace and fine features, Fey appear hauntingly beautiful to many non-Fey races. They vary in sizes depending on what parts they are native from. Most of them are about the same size as humans tend to be ranging from under 5 feet tall to over 6 feet. Their physical build tents to lean more towards the slender side weighing between the 100 and 160 pounds. No matter their shape and size Fey are light on their feet.
Feys’ coloration encompasses a variety ranging across the spectrums but not limited to them as those with golden, copper, green, bluish-white skin are often seen among the Courts with hair colours to accompany them in the same almost bluish-white, hair of green or blue. Their eyes colours can be the same as humans but additionally eyes like pools of liquid gold or silver are commonly seen. Fey have little to no facial or body hair but are not incapable of growing it. Fey favour elegant clothing in colours as seen in nature such as earthy tones of green and brown to brightly coloured flowers or the sunset. They love to adorn themselves occasionally in jewellery of gold and silver and bright gems.
Longevity and Innate Magic
Fey can live well over a millennium, concerning themselves less with what may trouble the shorter-lived races. They tend to be more amused than excited when it comes to trivial things of their interest but are easily bored with the daily concerns of the shorter-lived races but that makes them no less curious about anything else. Most Fey pride themselves in learning and becoming experts in trades to keep themselves busy. They do not make friends easily as most of them are mistrusting by nature and find it easier to make enemies. They lash out in kind to petty insults and offences but to truly get on their bad side might be a death sentence depending on the individual.
Like the wilds of their home realm Fey are adaptable to dangers that may befall them. They will put their faith in words and politics before letting things escalate to violence but do not hold back be it a battle of wits or steel.
Fey are beings of power. Natural Magic flows through their veins which is why they often take to the ways of magic. Among them many are born with the potential to become great and powerful Druids, Sorcerers and Wizards. Their magic in developmental years may become apparent to the point where proper guidance might be necessary to control it. Fey born with these abilities are highly regarded within their circles and seen as blessed by the wilds themselves.
Hidden Within the Feywild
Most Fey stick to the courts as even to them the Feywild is a dangerous place to be out on your own but some choose to call the wilds their home. They are expert survivors capable of hunting, gathering and harvesting their own resources through their innate magic having no need to clear land or plow fields to support themselves. Through their curious nature they are expert and precise craftsmen of fineries. Their contact with the Material Plane is limited as they prefer to stick to themselves but their curiosity may take them there. They regularly communicate between their own leading to many lavish parties and events as well as gatherings for their own enjoyment, sometimes at the behest of those they call 'guests'.
Fey encountered outside the Feywild are often best avoided as they rarely venture outside of their plane without somewhat malicious intent or out of boredom. They may find themselves in need for some fun and those of less good nature and intend may be willing to satisfy their need for amusement at the behest of others.
Exploration and Adventure
Fey may take up adventuring out of boredom and needing a change of scene. They can enjoy centuries of travel and exploration at a time. They tend to stay clear of the human societies that live fast paced and change on a whim but venture from court to court in the Feywild quite frequently. They are strongly opinionated but change and twist those on a whim should they feel like it. They have a tendency to cause trouble when they grow bored finding other humanoids amusing targets but are less willing to cause chaos among their with the knowledge of the repercussions it might bring them.
Seelie and Unseelie
Among the wide variety of Fey creatures they belong to either the Seelie or the Unseelie.
The Seelie live under the responsibility and authority of the Seelie Court. They are the Fey most often encountered. They are more lighthearted and generally have no intend to cause terrible harm with their tricks. They are to be reasoned with and generally more approachable and welcoming. They favour their words and politics and are the more free spirited folks within these lands. Among them they count some Eladrin, Pixies, Sprite, Nymphs, Dryads, Celestials who make the Feywild their home, and last; the Archfey who rule and control the Feywild.
The Unseelie live within the Unseelie Court. They are those who may one day have walked among the Seelie Court or those born with a natural darkness in their hearts that leads them to be a danger for those they encounter. Every Fey has a certain darkness within them but grasping it or using it is seen as a taboo. Those who tap into it too much may eventually fall to the Unseelie. Should they do so they will be banished to the Unseelie Court. Those of the Unseelie are not bound by the restrictions of the Seelie Court. They are deadly tricksters and liars more so than other Fey and they do not adhere to the same rules as the Seelie. Among them they count those banished from the Seelie Court, Hags and Darklings.
Fey Names
Fey are considered children until they prove themselves adults though accomplishments. They may be born with a name but it is commonly accepted to change that name upon adulthood to better fit who they have become. Most often they pick a name that describes themselves not unlike virtue names though often they can have dual meanings or intend. There are no real differences between traditionally male or female names but some may reflect one more than the other in cases. Those who do venture a lot may take on more than one name to adapt to their surroundings. Those who venture among the Prime Material Plane may favour themselves more common or may translate their own name if they do not stick with the original.
Subraces
There are many kinds of Fey and classifying them is a difficult thing to do. There are five main subraces based on what court they belong to or are allied to: Spring, Summer, Autumn, Winter and the Unbound. Outside of those subraces Fey are classified under the rule of either the Seelie or Unseelie Court.
Fey Traits
Your Fey character has a variety of natural abilities coming from your blood based on what Court you are descended from.Fey Blood
Your affinity with nature gives you the ability to control it to some extend. You gain access to the druidcraft cantrip.
Additionally, you can cast the misty step spell once using this trait. You regain the ability to do so when you finish a short or long rest.
Ability Score Increase
Your Dexterity score increases by 1 and your Charisma score increases by 2
Age
Most Fey reach physical maturity at 150 years old the concept of adulthood is based on experience rather than age. Typical Fey might claim adulthood around 200 years of age and they can live up to 1000 years old.
Alignment
Fey love their freedom above all and strongly lean towards the chaotic side. They have a wide variety of interest but most have learned to look out for themselves first before others. The exception is with the Unseelie. They generally are of a more vicious and merciless nature tapping into the evil tendencies.
Size
Fey range from under 5 to over 6 feet tall and lean towards more slender builds. Your size is Medium.
Speed
Your base walking speed is 30 feet.
Darkvision
Accustomed to twilit forests and the night sky, you have superior vision in dark and dim conditions. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can’t discern color in darkness, only shades of gray.
Silver Tongue
You have proficiency in the Persuasion skill.
Magic Resistance
You have advantage on saving throws against spells and other magical effects.
Trance
Fey don’t need to sleep. Instead, they meditate deeply, remaining semiconscious, for 4 hours a day. (The Common word for such meditation is “trance.”) While meditating, you can dream after a fashion; such dreams are actually mental exercises that have become reflexive through years of practice. After resting in this way, you gain the same benefit that a human does from 8 hours of sleep. This does not make you incapable of sleeping by choice.
Languages
You can speak, read, and write Common and Sylvan. Sylvan is fluid, with subtle intonations and intricate grammar. It is an ever twisting language for non-native speakers.
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