Homebrew Loxadon Species Details
A loxodon looks like a perfect blend of elephant and man, with the thick, leathery skin of an elephant and the bipedal stance of the more civilized races. Their Elephant-like heads are by far their most distinct feature, containing the same level of wisdom as their distant kin. Male loxodon tend to have a slimmer, yet more muscular, build than their female counterparts, as well as longer tusks. Regardless of gender, the beings stand head and shoulders above even the tallest of humans. Some are covered in a coarse, brown hair, others have only faint tufts of black, while others still are completely bald, lacking any trace of covering
Loxadon Traits
Loxodons are rare elephant humanoids seeking a place in this world. Ability Score Increase. Your constitution and strength scores increase by 1. Age. Loxodon are gifted with incredibly long lives, reaching physical maturity in their teens, but are considered to be at full maturity when they reach the mental maturity point of 60. They can live to be about four hundred and fifty years old, although it is rare to see a male above two hundred. Alignment. Given their society, loxodon tend towards a lawful nature, while it is most common to see neutral loxodon, samples of both good and evil can be found in their society. Size. Both male and female loxodon stand well over 7-8 feet tall when mature and weigh an average of four hundred pounds. Your size is Medium. Speed. Your base walking speed is 25 feet. Trunk. You have a trunk that can hold items up to twenty pounds. It cannot be used to wield a weapon or use a shield, but can be used for a lantern or torch and perform simple actions. Tusks. You have a pair of tuskAbility Score Increase
Pretty straight forward
Tusks
You have a pair of tusks, with which you are proficient. When you take the attack action, you may attack with your tusks, dealing 1d6 + your strength modifier piercing damage on a hit.
Stand Aside
When you take the Dash action, you may move through an enemies space as though they weren't there, if they are the same size or smaller than you. You still feel the effects from any hazards in those spaces, even if they are created by the enemy you are moving through.
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