Homebrew Foxfolk Species Details
"I remember watching that strange creature as it dodged back and forth between the arrows and spears of the hunters that were chasing it. I remember better the look in the hunters eyes when it's mother walked out of the brush, as tall as they were with a bow made of bones held in her hand. That was the first time I ever saw a Foxfolk." -Burnden Half-Heart
Foxfolk are believed to have been a race of sentient fox people that were expelled from the feywild by an angry archfey. They are thin and nimble with a quick mind. Most are solitary and tend to stay together in tight knit families on the edge of civilization where they can sell their goods to neighboring towns without having to interact too much with the populace. Most tribes are extremely superstitious following the stars and finding signs in constellations and meteors, treating the night sky as their god known as Lamat.
Isolated Clans
The average Foxfolk lives it's life as a gatherer or builder, moving from place to place either in search of food or materials.
The clans however do need some individuals who will leave the clan to do specific tasks. Whether it would be traders to peddle the tribes handcrafted goods, hunters to go beyond the forest to hunt for meat, or adventurers to go far into the world to serve the will of Lamat.
Burrowed Nomads
Foxfolk clans tend to live in close knit burrows. The clans builders will spend a few hours excavating the ground to create rooms and tunnels that the clan will use. Guards will protect the tunnel entrances and the clan is always prepared to pack up and leave at a moments notice, whether because of possible hostility or a lack of gatherable or huntable food. The clans movement is normally ordered by the high priestess who look to the stars and attempt to decipher Lamat's will on where the tribe must go next.
Shy and Sly
The average Foxfolk often find the outside to be much larger and more terrifying than they could ever expect. Often finding it difficult to fit into society and were often seen as barbaric and strange creatures. But after they settle in you can find them at the center of a jig in the local tavern or outselling any other trader in town.
Occasionally some of these Foxfolk decide that they prefer the life in the outside world. Some become simple farmers or join the military. But most find lives as adventurers. Exploring and spelunking ruins and taking on quests.
One With The Stars
Even if they leave their homes and clans Foxfolk never lose their fascination with the stars, whether they still believe in Lamat or not. Most can name every constellation that can be seen and will often be seen looking up at the stars at night. Some Foxfolk have found homes aboard ships where they are prized as navigators who can easily decipher their location and their heading.
Foxfolk Names
Each Foxfolk are given a first name by their parent, and their last name being the constellation they were born under
Foxfolk Male Names: Aapo, Bembe, Cadmael, Eadrocich, Eloy, Gabor, Hugo
Foxfolk Female Names: Akna, Chaac, Cualli, Eztli, Izel, Patli, Xoc, Yolotli
Foxfolk Last Names: Antila, Apus, Caelum, Lacerta, Ophiuchus, Scutum, Ursa, Vela, Vulpe, Serpens, Eridanus, Cetus
Foxfolk Personal Item
Foxfolk are all sent from the clan with a small personal item to remember the clan by.
| D10 | Item |
|---|---|
| 1 | Small Rabbit Doll |
| 2 | Obsidean Bead Necklace |
| 3 | Deer Antler Circlet |
| 4 | Stargazers Map |
| 5 | Jade Knife |
| 6 | Fur Woven Hood |
| 7 | Crocodile Hide Gloves |
| 8 | Onyx Brush |
| 9 | Animal Tusk |
| 10 | Small Trumpet |
Foxfolk Traits
Your Foxfolk character has the following racial traits.Ability Score Increase
Your Dexterity score increases by 2, and your Wisdom score increases by 1.
Age
Foxfolk reach adulthood around 15 years old and generally live around 60 years.
Alignment
Most Foxfolk tend towards a chaotic nature, their alignment varies wildly depending on their clan upbringing.
Size
Foxfolk are slightly shorter than humans and relatively slender. Your size is Medium.
Speed
Your base walking speed is 35 feet.
Darkvision
Foxfolk still retain their nocturnal nature from their bestial cousins. You have darkvision for 60ft.
Foxfolk Agility
Your reflexes and agility allow you to move with a burst of speed. When you move on your turn in combat, you can double your speed until the end of the turn. Once you use this trait, you can’t use it again until you move 0 feet on one of your turns.
Natural Burrowers
Foxfolk are used to using their hands to dig holes whether to burrow for a home or to hunt hibernating creatures. You gain a burrowing speed of 15 ft.
Good Sniffer
Your canine snout is useful in smelling a trail. You gain advantage on smelling.
Languages
You can speak, read, and write Common and one other language of your choice.
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
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10/28/2020 8:28:14 PM
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21
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4
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1
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Coming Soon
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Posted Nov 13, 2020Meap
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Posted Apr 21, 2021I do Hearby submit a request for a variant foxfolk, fennec fox, with literally the only difference being that they are size small, and have good ears instead of good sniffer.