Homebrew Devil Chosen Species Details
The Devil Chosen are just that; chosen by high-ranking devils for some task. Usually selected for a certain aptitude, these agents gain abilities to make them even more capable at their assigned task. Warriors become stronger, casters become smarter, leaders more charismatic, et cetera. Work with your DM to determine your "maker' and why you were Chosen.
Devil Chosen Traits
Created to be specialized agents, Chosen tend to be very good at what they doAbility Score Increase
Gain 2 to primary ability score, and 1 to secondary ability score
Devil's Sight
You have darkvision for 60 ft. Magical darkness does not impede your darkvision
Magic Resistance (3/day)
You have advantage on saving throws against spells and other magical effects
Infernal Specialist
Melee classes gain immunity to fire and poison damage, casters gain the following: You know the fire bolt cantrip. [3rd] You can cast hellish rebuke (2nd) once per long rest. [5th] You can cast darkness once per long rest. CHA is your spellcasting ability
Languages
You can speak, read, and write Common, Infernal and one language of your choice.
Age
Chosen stop aging when they are chosen, and have never been observed to die of old age.
Alignment
All Chosen fall to Evil eventually. Each day you are not Evil as a Chosen, at dawn make a DC 17 WIS saving throw. If you succeed, your alignment stays the same. If you fail, your alignment is irrevocably changed to Evil. This cannot be undone unless a Wish spell is cast or you draw the Balance card from a Deck of Many Things.
Size
Chosen come in many shapes and sizes. Generally, Chosen are medium but this is not true for all Chosen. Work with your DM to determine what best fits your character, their task, and their story.
Speed
Your base walking speed is 30 feet.
Infernal Resistance
You are resistant to fire and poison damage.
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