Homebrew Abomination-forged balrog Species Details

 

Dark vision

You have the superior vision even in the dark and dim conditions too, you have to thanks to your infernal heritage. You can able to see in the dim light within the 60 feet of you like if it was the bright light  and in the darkness like if it was dim light. You can’t discern the colour in the darkness and only shades of the grey.

due to being forged in the fire of a divine being you gain the following bonuses.

you gain immunity to radiant damage, you gain divine light wing with a flight speed of 60ft, you gain two cleric spells of 1st level.

 

 

Alignment

Typically the Warforged will take on the alignment of the divinity it was created by, be it evil, neutral or good, but generally they are either lawful or neutral and rarely chaotic.

Size

Your size is Medium. To set your height and weight randomly, start with rolling a size modifier:

Size modifier = 2d6

Height = 5 feet + 10 inches + your size modifier in inches

Weight in pounds = 270 + (4 × your size modifier)

Speed

Your base walking speed is 40 feet and your base flying speed is 60 feet

Constructed Resilience

You were created to have remarkable fortitude, represented by the following benefits:

You have advantage on saving throws against being poisoned, and you have resistance to poison damage.

 

You don’t need to eat, drink, or breathe.

 

You are immune to disease.

 

You don’t need to sleep, and magic can’t put you to sleep.


Sentry’s Rest

When you take a long rest, you must spend at least six hours in an inactive, motionless state, rather than sleeping. In this state, you appear inert, but it doesn’t render you knocked out, and you can see and hear as normal.

Integrated Protection

Your body has built-in defensive layers, which can be enhanced with armor:

You gain a +1 bonus to Armor Class.

 

You can don only armor with which you have proficiency. To don armor, you must incorporate it into your body over the course of 1 hour, during which you remain in contact with the armor. To doff armor, you must spend 1 hour removing it. You can rest while donning or doffing armor in this way.

 

While you live, your armor can’t be removed from your body against your will.


Specialised Design

You gain one skill proficiency and one tool proficiency of your choice.

Languages

You can speak, read, and write Common, Celestial and two other language of your choice.

Ability Score increase

Your Strength increase by 19, your dexterity by 3, your constitution by 19, your intelligence by 10, your wisdom by 15 and your charisma by 17.

Age

Demi-Titans don't age and teleport to scared ground with the effect of a long rest when killed.

Speed

Your walking, flying and swimming speed is 50 feet. you can also cast water breathing at will.

Truesight

You can see with truesight for 190 feet

Languages

You speak all languages.

Shapechange

You can use a bonus action to polymorph into your false form, or back into your true form, which

is humanoid. Your statistics are the same in each form. Any equipment you're wearing or carrying

isn't transformed. You revert to your true form if you die.

Languages

You understand Abyssal and Common. Abyssal is deprived from the Primordial language, but has

mutated and transformed into a jargon that is almost demonic like. The script you write this in either

the Infernal or Barazhad alphabet.

Apex Predator

1.Expeditous Regeneration:

Every 10 minutes, you regain Xd8 health where X is your Proficiency bonus (ex: +2 proficiency means +2d8 health regained every 10 minutes)

2.Life Draining Savagery:

Your unarmed strikes do a 1d6+STR or DEX damage. As a bonus action, you can use this attack against your enemy. If it hits, you gain temporary hit points equal to the damage dealt. You must complete a short rest to use this ability again.

3.Demon's Relentless:

When you are reduced to 0 hit points but not killed outright, you can drop to 1 hit point instead. You can’t use this feature again until you finish a long rest.

4.Unholy Sight:

Your vision now pierces magical darkness. Due to your apex predator abilities, you can sense tremor sense of 30 ft. You can do this once per short rest.

5.Demonic Flight:

You gain a flying speed of 30 ft. This is hindered if you are wearing anything that is heavier than light armor.

Silent Pace

When traveling alone, you can gain advantage on stealth checks.

Aggressive Tactics

You gain proficiency with Intimidation.

Eldritch Blood Infused

The Only non-natural occurring Eldritch Abomination. These beings have some form of Eldritch blood, or substance infused, or implanted into them, forcefully and painfully altering their entire genetic makeup. Depending how old you were when this happened, you would still know the language of your race.

Ability Score Increase

Feel free to pick what two stats to increase.

+1 to any two stats

Unnatural Abilities

Got some choices

Due to your eldritch nature, you gain an ability that places you on edge with other races. Choose one

of the following options:

1.Fey Ancestry:

You gain immunity to sleep and have advantage on being charmed

2.Enhanced Senses:

If you move half your speed on your turn, you can gain advantage on perception checks that require hearing or smell.

3.Poison Resistance:

You gain Resistance to poison and have advantage on saving throws against poisonous substances.

4.Orc's Strength:

You can double the carrying, drag, and lift capacities of your character.

5.Drider's Spider Climb:

You can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.

Diverse Abilities

You gain one skill proficiency of your choice, one tool proficiency of your choice, and fluency in one language of your choice.

Durin's Bane was created as a Maia, and followed Morgoth to Arda soon after its creation, like the other Balrogs. There it most likely fought in all major battles until the end of the First Age. When the Valar came against Morgoth in the War of Wrath, Durin's Bane managed to flee and escaped into the east from the ruins of Angband, burying itself in the roots of the Misty Mountains, beneath Khazad-dûm

Abomination-forged balrog Traits

Its a balrog

Comments

Posts Quoted:
Reply
Clear All Quotes