Homebrew Fae Species Details

Physical Description

While similar to humanoids in physical build, standing at around four to six foot tall, the fae are blessed with unearthly grace and beauty. They are exceptionally lean, toned and wiry, weighing in at 150 to 210 pounds. Their bodies mature by the age of 20 while they continue to age mentally until they reach 100. While they remain in the Feywild fae are immortal, seemingly capable of living as long as they are not mortally injured. Should they choose to enter the material plane, they can go through a 'settling period', between the age 20 to no later than 100, that will leave them in a weakened state for weeks, months, or even years. Many fae do not like the idea of being vulnerable while they undergo this readjustment and as such, most never undertake the journey into the material place. Should a fae choose to pass over, they are granted 1000 years to live outside the Feywild before they perish if they do not undertake the settling. The fae can travel to and from the Feywilds, when they return their ageing stops while in the Feywilds but resumes once they leave again.


Fae are adaptive creatures, taking on the best characteristics to fit their needs. As such, their appearance differs depending on the region they grew up in. This means skin colour can range from the palest white to the darkest of ebony. Their eye and hair colours seem to abide in the same colour spectrum as that of humanoids as well, with few exceptions found to have bright yellow, red or deep violet eyes. Their ears are long and pointed, a feat that no doubt provides support during a hunt. Their canines sit in their mouths, elongated and razor sharp and they possess claws which can be retracted at will.

Personality

Fae are very much in tune with nature and rely on their instincts when perceiving the world; their senses guiding them through the heat of battle and the intricacies of conversation. They are naturally charismatic creatures - from a young age, they are fun, wild and easy-going in nature. Their natural flair shows in a predatory elegance that imbues itself in every move they make.

Once mentally matured, some fae grow to be more calculated and quiet, shaped by a lifetime of experience. Others do keep fun and wild nature into adulthood.

It is not uncommon for young fae to have a bad temperament - their brash nature a result of the spectacular world they live in. Couple this with their elongated canines, animalistic instincts and retractable nails and you may find that a fae can be quite intimidating to many.

Relations

Fae are rare, and most other races go their entire lives never meeting a true Fae. This means that other races are unsure how to respond and react to the fae. This fact results in most fae being mistaken for elves. But depending on personality and looks others have a range of reactions. The pointed ears and elongated make fae appear intimidating to some. If the fae have a bad temperament others may feel that negative energy and be wary.

 

Fae Name

Fae’s true names are sacred and finding out their true name can either be a great honor or detriment to said fae. The fae are very distrustful of the outside world, they keep their name a secret because of the legend all young fae are told. Some examples include:

Male: Aidyn-Aden/Kaid/Adyan, Rion-Rian/Rylan/Rayan, Driscol- Drist/Cole/Rosco

Female: Meadhbh- Maeve/Mae/Maev, Aileen- Aila/Aleena/Alea, Shae- Shaila/Sheya

Fae Traits

Fae are charismatic beings, capable of inflicting a lot of damage. They rely heavily on their senses.

Primal Mark

Your claws and teeth are natural weapons, which you can use to make unarmed strikes. If you hit with them, you deal piercing or slashing damage equal to 1d4 + your Dexterity modifier, instead of the bludgeoning damage normal for an unarmed strike.

Of Mystique and Understanding

You are proficient in one of the following skills of your choice: Animal Handling, Insight, Intimidation, Persuasion, Deception, and Survival.

Ability Score Increase

Your Dexterity and Charisma scores each increase by 2.

Age

It is thought that a fae's ageing process stops once they reach physical maturity, when in fact it only does so while within the Feywilds, since very few fae ever leave this is hardly known and while outside the Feywilds a fae can live for as long as an elf (750 years old) they can still die from old age if they do not undertake the settling. 

Alignment

Generally a more neutral race, but alignments depend on the fae's temperament.

Size

Fae are between 4 and 7 foot and can range from 150 to 250 pounds. Your size is Medium.

Speed

Your base walking speed is 30 feet.

Darkvision

You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray.

Heightened Senses

You have proficiency in the Perception skill. 

Fey

Your creature type is both humanoid and fey. Additionally, you have advantage on saving throws against being charmed, and magic can’t put you to sleep.

Paws Down

While your hands are empty you may drop prone and move at a speed equal to your base walking speed plus 10.

Languages

You can speak, read, and write Common and  Sylvan. Sylvan is the language of the fey creatures that inhabit the planes. Creatures of fey origin on Eberron, such as eladrin, elves, and gnomes may also speak Sylvan. Sylvan uses the same script as the elven language.

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