Homebrew Alu-Fiend Species Details
"Less commonly, a succubus or incubus reproduces with a humanoid. From this unholy union, a cambion child is conceived. Invariably, the fiendish offspring is as wicked as its fiendish parent."
Alu-fiends are the female spawn from the union between a Succubus/Incubus and another race (typically human). Naturally charismatic, this race maintains the power of presence and desire for intimacy that is characteristic of their demonic parent.
Species
Occasionally when a Succubus/Incubus seduces a humanoid, they refrain from murdering the poor soul for some reason (it's almost never through compassion; usually it's because they were slain or called elsewhere by a greater fiend before they could complete the deed). Whether it is a male humanoid or female one, both unions with a Succubus/Incubus have the potential to create an Alu-fiend. From its hellish origin, the Alu-Fiend is gifted with an innate ability to deceive and/or beguile others. They also have a need for companionship like no other race does. Like their demonic parent, an Alu-fiend craves interaction as much as they crave air. Unlike their demonic parent, however, their desire for socialization is not exclusive to sex. Any form of social interaction that their mortal half might enjoy, becomes a need as immediate as any other form of sustenance. They are practically a race of social butterflies. Because of this, sometimes an Alu-fiend or Cambion (their male counterpart) will reject their evil origins, and seek to use their powers for good.
Hellish Prejudice
If raised by her non-demon parent, the Alu-fiend is likely to endure a great amount of prejudice levied against her. Few societies will allow a demon to be raised alongside their children; if they allow the demon to live at all. Nine out of ten times a non-demon who parents a demonic child will be run out of town, at best. An Alu-fiends one saving grace in this regard is their naturally charismatic presence. Even at a young age, an Alu-fiend is capable of melting the hardest of hearts with their supernaturally infectious smile. While this natural charm isn't enough to stop villagers from ostracizing the half-demon, it makes it hard for them to gather up an angry mob against the child-like Alu-fiend.
An Alu-fiend also matures faster than a human does. This adds to feelings of isolation she might feel growing up - which is especially detrimental to a race who craves social interaction as much as an Alu-fiend. Most will leave home around this time, seeking out some form of identity and a society that will accept them. Choosing to hide their appearance will make it much easier to find a new village, where no one knows her parentage. However, with her natural charm, it isn't impossible for an Alu-fiend to find acceptance somewhere even if she chooses not to hide.
Alu-Fiend Names
An Alu-fiends name is dependent on which parent (if either) raises them. A human will more than likely give their child a human name, the same with any other race.
Alu-Fiend Traits
Alu-Fiends share certain racial traits as a result of their infernal descent.Fiendish Charm
You gain proficiency in Persuasion and Deception
Ability Score Increase
Your Constitution score increases by 1, and your Charisma score increases by 2.
Age
Alu-fiends mature a little faster than humans; like half-orcs they reach adulthood by 14. Although their fiendish blood slows their aging after 22-25 years of age and can live to be centuries old.
Alignment
Although their fiendish blood calls them towards an Evil alignment, Alu-Fiends are able to decide their own destiny. Those who do are always in conflict with their fiendish nature.
Size
Alu-Fiends are about the same size and build as humans. Your size is Medium.
Speed
Your base walking speed is 30 feet. With your small wings you can hover in the air up to 3 feet in the air for up to 10 minutes. If you attempt to carry anything heavier than 30 pounds you must make a strength check of 15 (or at the DM's discretion) to carry that thing.
Darkvision
Thanks to your infernal heritage, you have superior vision in dark and dim conditions. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can’t discern color in darkness, only shades of gray.
Infernal Bloodline
You are considered both Fiend and Humanoid.
Infernal Deceit
Thanks to your mother's bloodline, you can make an minor allusion spell to change your appearance once a day for a short rest and twice for a long rest. You can cast a first level disguise self with the usage of makeup (whether that be with lipstick, foundation, eyeliner, or a combination of the three together) and a mirror. The makeup itself is not creating the allusion itself, but you use the makeup to channel the magic into the makeup. You are also still able to change your appearance in any of the ways mentioned in the description of minor illusion; the makeup is not a restriction of your physical changes. If you are in possession of a component pouch, you may presume that you have these materials on hand for as long as you have the pouch.
When channeling disguise self in this way, you have advantage on either all deception or persuasion rolls and it must be stated to the DM of which advantage you will be using during the spell's duration.
Languages
You can speak, read, and write Common and Infernal.
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